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jsegura #1
3d cast member with transparent bg
Hello. I'm trying to implement a simple game like this:
- When reached a frame, some new #shockwave3d cast members are created, and
each of them clones a single model from another cast member (one with a
teapot, another with a toy, and so on). The purpose of this is to allow drag
& drop of the newly created cast members over a general background (sun &
sky).
- My problem is how to tell Director that the new cast members have to be
totally empty (transparent) except of the cloned model, so they can be
dropped over the background without "squares".
- Is there a way to get this ? May be a model covering the whole cast member
with transparent texture?. There's a way to set "background transparent" on
this kind of cast members?.
Thanks in advance.
Regards,
Joan.
jsegura Guest
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megadirector #2
Re: 3d cast member with transparent bg
I don't know if this can help but try to disable DTS (direct to stage) from the 3d member options and then apply Bg transparent so it can be made.
Other info contact me at : [email]mibcjsmt@yahoo.fr[/email]
megadirector Guest



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