I have a 3D box that I want to move a camera around the inside of, using
mousedown on sprites. I want the camera to pan left/right, pan up/down, and
move in/out (to te a zoom).
I have a bit of script where I set up the 3D environment, and below is the
code that I have attached to the 3D member, which is triggered by a left button
clicks on each sprite. I've mixed the lingo together from different bits of
scripts. The camera pans left/right/up/down, but it doesn't 'dolly' in/out. Can
someone show me where I'm going wrong?