Ask a Question related to Macromedia Director 3D, Design and Development.
-
Ziggi #1
3d panorama quality
Hi !
I am looking for advice. I have 6 good quality 512x512px
'cube-side' images from 3DStudioMax, jpg compressed.
The resulting Shockwave 3D cubic panorama is unfortunately
pretty "blurry" what is bad.
Would you be so pleased and give me your guidelines
how to get highest quality panoramas ?
Ziggi
Ziggi Guest
-
Panorama Software
Can somebody recommend a good app (OSX preferred) the will build a panorama from individual jpeg shots? It must: (a) not be QTVR, I want the end... -
Panorama
I am trying out the panorama facility. I am loading 300 dpi images and when the panorama is finished, it is 28 dpi. When I change the resolution... -
Cylindrical panorama
Up until now I've used Apple's own QuickTime VR Authoring Studio to create panos (why, oh why, don't apply continue with this gem?). It only works in... -
Help with panorama
I am working on combining some pictures using photomerge. The exposure is different so I end up with sky that's different in one shot versus the... -
[FLA MX] XML faces Panorama
Hello I'm looking for a xml loaded panorama of different faces pictures. I would like this panorama slides , following the movement of the... -
Dave Mennenoh #2
Re: 3d panorama quality
Did you set the textureRenderFormat to #rgba8888 or even #8880
--
Dave
[url]http://www.blurredistinction.com/director[/url]
Dave Mennenoh Guest
-
H.C.H. #3
Re: 3d panorama quality
also turn off mip mapping for this perticular texture
member(xxx).texture(xxx).quality=#low
hch
[url]http://www.storynest.com[/url]
"Dave Mennenoh" <dmennenoh@wi.rr.com> ¼¶¼g©ó¶l¥ó·s»D
:bpb2d6$mlf$1@forums.macromedia.com...> Did you set the textureRenderFormat to #rgba8888 or even #8880
>
> --
>
>
> Dave
> [url]http://www.blurredistinction.com/director[/url]
>
>
H.C.H. Guest
-
Ziggi #4
Re: 3d panorama quality
Yeap,
I would like to know what is the algorythm MM used
for the 3D camera. It must be very poor.
Despite texture dept and mapping quality setings
the result is quite poor. Either textures are blurred
completely or aliasing is terrible.
Damn, I wanted to make architectural interactive
panorama. The basic constrain is quality.
I believe I will have to switch enable.antialias for 3D
sprite dynamically on and off - this is the only way
I believe...
Ziggi
Ziggi Guest



Reply With Quote

