Ask a Question related to Macromedia Director 3D, Design and Development.

  1. #1

    Default 3d panorama quality

    Hi !

    I am looking for advice. I have 6 good quality 512x512px
    'cube-side' images from 3DStudioMax, jpg compressed.

    The resulting Shockwave 3D cubic panorama is unfortunately
    pretty "blurry" what is bad.

    Would you be so pleased and give me your guidelines
    how to get highest quality panoramas ?

    Ziggi
    Ziggi Guest

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  3. #2

    Default Re: 3d panorama quality

    Did you set the textureRenderFormat to #rgba8888 or even #8880

    --


    Dave
    [url]http://www.blurredistinction.com/director[/url]


    Dave Mennenoh Guest

  4. #3

    Default Re: 3d panorama quality

    also turn off mip mapping for this perticular texture
    member(xxx).texture(xxx).quality=#low

    hch
    [url]http://www.storynest.com[/url]


    "Dave Mennenoh" <dmennenoh@wi.rr.com> ¼¶¼g©ó¶l¥ó·s»D
    :bpb2d6$mlf$1@forums.macromedia.com...
    > Did you set the textureRenderFormat to #rgba8888 or even #8880
    >
    > --
    >
    >
    > Dave
    > [url]http://www.blurredistinction.com/director[/url]
    >
    >

    H.C.H. Guest

  5. #4

    Default Re: 3d panorama quality

    Yeap,

    I would like to know what is the algorythm MM used
    for the 3D camera. It must be very poor.

    Despite texture dept and mapping quality setings
    the result is quite poor. Either textures are blurred
    completely or aliasing is terrible.

    Damn, I wanted to make architectural interactive
    panorama. The basic constrain is quality.

    I believe I will have to switch enable.antialias for 3D
    sprite dynamically on and off - this is the only way
    I believe...

    Ziggi
    Ziggi Guest

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