3D selection Question

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  1. #1

    Default 3D selection Question

    I'm working on a 3d board game, and i cant figure out how to select a model
    with the mouse and have say a portrait of that character appear onscreen. I
    have it so the it will put the name of the object into the message window,
    using the modelunderloc command, but how do I define a custom behavior to react
    to other 2d things in the forground, and change values in my data files??

    Bill05 Guest

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  3. #2

    Default Re: 3D selection Question

    I conjecture the 2D things in the foreground you talk about are overlays. What
    do you want to display in the foreground ? The name of the object ? How and
    when ? To change values in your data files, you can use the FileIO Xtra
    together with the XML Parser Xtra id your game is to be a Projector. Otherwise,
    for a Shockwave project, you might hold the data in memory only for the
    duration of the game and save them in a database through a call to a server
    side script.

    Newt99 Guest

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