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Bill05 #1
3D selection Question
I'm working on a 3d board game, and i cant figure out how to select a model
with the mouse and have say a portrait of that character appear onscreen. I
have it so the it will put the name of the object into the message window,
using the modelunderloc command, but how do I define a custom behavior to react
to other 2d things in the forground, and change values in my data files??
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Newt99 #2
Re: 3D selection Question
I conjecture the 2D things in the foreground you talk about are overlays. What
do you want to display in the foreground ? The name of the object ? How and
when ? To change values in your data files, you can use the FileIO Xtra
together with the XML Parser Xtra id your game is to be a Projector. Otherwise,
for a Shockwave project, you might hold the data in memory only for the
duration of the game and save them in a database through a call to a server
side script.
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