3ds Max 7 HKE Export Gone

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  1. #1

    Default 3ds Max 7 HKE Export Gone

    Is it just me or has HKE export been eliminated from 3ds Max 7? I've been
    using Max 7 since it was released and today, when I went to export my first HKE
    file from it, I discovered that the Reactor panel has been updated. Namely,
    the 'Havok Animation & Export' rollout has been renamed 'Preview &
    Animation' and the 'Export to File' button is gone. Is this for real or am I
    just missing something?

    MartyPlumbo Guest

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  3. #2

    Default Re: 3ds Max 7 HKE Export Gone

    Hi Marty,
    HKE export option is gone since 3DS Max 5.1 !
    Of course, the last breath was PLASMA (during the MAX6 era).
    Try to build your own behaviours ...
    cheers
    necromanthus Guest

  4. #3

    Default Re: 3ds Max 7 HKE Export Gone

    Yeah, I just did some Googling and found out the bad news. I never did any
    Havok stuff in Max6, so I never even noticed until now. I've got Plasma, but I
    can't use it since all of my scenes are Max6 or Max7 format now and Plasma only
    loads Max5 format sutff. Man, the whole Shockwave3D situation just keeps
    getting better and better, doesn't it? Good thing I bought VirTools.

    MartyPlumbo Guest

  5. #4

    Default Re: 3ds Max 7 HKE Export Gone

    There's a rumour : Santa (who's coming next month) is a guy from DIRECTOR team.
    He is a friend of another guy from INTEL. They had a neverending brainstorm
    and, as result, the new SW 3D engine (DirectX 9c and HAVOK 2.0 featured) is
    almost completed. Virtual Director 2005 is gonna be the best Virtual 3D Tool
    .... LOL Originally posted by: MartyPlumbo Man, the whole Shockwave3D situation
    just keeps getting better and better, doesn't it? Good thing I bought VirTools.


    necromanthus Guest

  6. #5

    Default Re: 3ds Max 7 HKE Export Gone

    This is the best thing I've ever heard for 4 years. I love this
    technology!!!!! Ege [url]www.shockland.com[/url] Originally posted by: necromanthus
    There's a rumour : Santa (who's coming next month) is a guy from DIRECTOR team.
    He is a friend of another guy from INTEL. They had a neverending brainstorm
    and, as result, the new SW 3D engine (DirectX 9c and HAVOK 2.0 featured) is
    almost completed. Virtual Director 2005 is gonna be the best Virtual 3D Tool
    .... LOL Originally posted by: MartyPlumbo Man, the whole Shockwave3D situation
    just keeps getting better and better, doesn't it? Good thing I bought VirTools.


    shockland.com Guest

  7. #6

    Default Re: 3ds Max 7 HKE Export Gone

    there's a rumor going round that santa claus is just fiction... well, serious,
    i'd love to believe in santa again. i tried to get some info about VirTools
    and what i found wasn't very impressing... how much is it and is it easy to use
    for someone with lingo knowledge?

    nickname7 Guest

  8. #7

    Default Re: 3ds Max 7 HKE Export Gone

    Here's a very good overview of VirTools, from the perspective of a professional
    game developer: [url]http://greggman.com/games/Virtools-Review/Virtools-Review.htm[/url]
    ------------------------------ rasterwerks * com

    nick kang Guest

  9. #8

    Default Re: 3ds Max 7 HKE Export Gone

    Does anyone have any info on th Shockwave 3D engines future, will their be any
    other tool to do what Plasma did, or a plug in for max 7 to allow HKE file
    export. Any advice on what people are doing as a work around (just using old
    version of max maybe) would be very helpfull, as my development in this area
    has pretty much stopped over the last 6 minths

    milochong Guest

  10. #9

    Default Re: 3ds Max 7 HKE Export Gone

    There's another rumor:
    Hell is freezing over


    Aldo Hoeben Guest

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