FillMode belongs to vector members, not shape members.

To dimension and color a new shape you need to use the filled and
pattern properties of the new member, set a rect for the member and
then set a foreColor for the sprite instance of that new member.

on startMovie
new(#shape, member 100)
member(100).name = "newOval"
-- give it a name to make it simpler to address
member("newOval").shapeType = #oval
member("newOval").filled = 1
member("newOval").pattern = 1
member("newOval"). rect = rect(0,0,20,20)
end

--
Rob
_______
Rob Dillon
Team Macromedia
[url]http://www.ddg-designs.com[/url]
412-243-9119

[url]http://www.macromedia.com/software/trial/[/url]