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ForeverTangent webforumsuser@macromedia.com #1
Accessibility Behavior and Lingo "Play Movie"
Does anyone have an suggestions for this...
I have many "Accessibility Item" enabled buttons in a Director Projector, all with have a corresponding "Command to Execute".
The command(s) to excute, involve the playing of a new movie, with the LINGO "Play" command. Unfortuantely, I seem to run into problems with this.
If the Accessibility Item executes a LINGO "play" command directly, my projector completely locks up, [this sometimes happens in Director as well].
However if I build a Handler, in which the Accessibility Item can execute instead, to launch a movie, I get a "script error."
To complicate the matter further, if I click the corresponding button with a mouse [which executes the command associated with the "Accessibility Item"] I generate no script error at all.
This project HAS to be Accessibility Enabled, so I cannot dump that. Also I cannot put everything into one movie, to avoid having to use the "play" command.
Any Suggestions.
Stan
ForeverTangent webforumsuser@macromedia.com Guest
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sludge #2
Re: Accessibility Behavior and Lingo "Play Movie"
how about using a go to movie command instead of play?
ade
In article <bk5den$lja$1@forums.macromedia.com>, <
[email]webforumsuser@macromedia.com[/email]> wrote:
> Does anyone have an suggestions for this...
>
> I have many "Accessibility Item" enabled buttons in a Director Projector, all
> with have a corresponding "Command to Execute".
>
> The command(s) to excute, involve the playing of a new movie, with the LINGO
> "Play" command. Unfortuantely, I seem to run into problems with this.
>
> If the Accessibility Item executes a LINGO "play" command directly, my
> projector completely locks up, [this sometimes happens in Director as well].
>
> However if I build a Handler, in which the Accessibility Item can execute
> instead, to launch a movie, I get a "script error."
>
> To complicate the matter further, if I click the corresponding button with a
> mouse [which executes the command associated with the "Accessibility Item"] I
> generate no script error at all.
>
> This project HAS to be Accessibility Enabled, so I cannot dump that. Also I
> cannot put everything into one movie, to avoid having to use the "play"
> command.
>
> Any Suggestions.
>
> Stan
>
>
>sludge Guest
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Gretchen Macdowall #3
Re: Accessibility Behavior and Lingo "Play Movie"
In article <bk5den$lja$1@forums.macromedia.com>, "ForeverTangent"
[email]webforumsuser@macromedia.com[/email] wrote:
Projector, all with have a corresponding "Command to Execute".> Does anyone have an suggestions for this...
>
> I have many "Accessibility Item" enabled buttons in a DirectorLINGO "Play" command. Unfortuantely, I seem to run into problems with>
> The command(s) to excute, involve the playing of a new movie, with the
this.projector completely locks up, [this sometimes happens in Director as>
> If the Accessibility Item executes a LINGO "play" command directly, my
well].execute instead, to launch a movie, I get a "script error.">
> However if I build a Handler, in which the Accessibility Item canwith a mouse [which executes the command associated with the>
> To complicate the matter further, if I click the corresponding button
"Accessibility Item"] I generate no script error at all.Also I cannot put everything into one movie, to avoid having to use the>
> This project HAS to be Accessibility Enabled, so I cannot dump that.
"play" command.It sounds like something similar that happens when you do a "go movie">
> Any Suggestions.
>
inside a callback handler. If so, you can fix it by just setting a
variable to the name of the movie you want to go to and having a script
that is completely outside the callback keep looking at the variable and
do the actual play movie.
So your Accessibility item would execute a handler like:
on pickedItem
global whichMovie
whichMovie = "somemovie.dir"
end
And you'd have this behavior attached to some sprite in the same frame:
-- behavior on some sprite in the same frame
on exitFrame
global whichMovie
if voidP(whichMovie) then exit
if whichMovie <> "" then
mName = whichMovie
whichMovie = ""
play movie mName
end if
end
Gretchen Macdowall
[url]http://www.updatestage.com/[/url]
Gretchen Macdowall Guest



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