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  1. #1

    Default animation problem

    I want to make an arm (upper- and lowerarm). If the upperarm moves, the lower
    arm must move with it. If the lower arm rotates, the turning point must be on
    the point it is atached to the upperarm. Just like a real person only then in
    Flash, so the different bodyparts must be connected in some way. How can I
    achieve this?

    Can you help me please?

    Vincent is Schattig Guest

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  3. #2

    Default Animation Problem

    I want to make an arm (upper- and lowerarm). If the upperarm moves, the lower
    arm must move with it. If the lower arm rotates, the turning point must be on
    the point it is atached to the upperarm. Just like a real person only then in
    Director, so the different bodyparts must be connected in some way (maybe just
    like 'bones' in 3D). How can I achieve this?

    Can you help me please?

    Vincent is Schattig Guest

  4. #3

    Default Re: Animation Problem

    You could do it with lost of parent scripting, using inheritance and
    child-object properties, but it's pretty heavy going.

    You could also use Flash instead of (or Inside of) Director, because Flash has
    multiple level MovieClips so positional inheritance is pretty much built in.

    In short, there is no simple way to do this in Director. What's it for?

    EdMX Guest

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