argh! Problem with exporting Biped Physique Animations.

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  1. #1

    Default Re: argh! Problem with exporting Biped Physique Animations.

    Ok there, it seems the problem with exports of Biped/Physique animations is linked to the version of 3DS and character studio used...
    We have exactly the same problem as you, with the "problem occured" message at export.
    We're working with 3DS MAX 5.1 and Character Studio 4.0.
    What is the good combination, pleeeeeease :o(
    Thanks for answers

    ToonByee___________
    Toonbye webforumsuser@macromedia.com Guest

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  3. #2

    Default Re: argh! Problem with exporting Biped Physique Animations.

    Discreet Plasma is the good combination. I swear I don't work for Discreet
    :-).
    But having run into many a trouble with the Maya Shockwave 3D exporter and
    the Maya RTA plugin, Plasma looked like heaven when we started using it.

    Do you use the latest version of the exporter for 3DS Max 5, that is the
    Shockwave 3D extension only available to the people who registered for the
    Discreet subscription program and to users of Plasma (you can install the
    Shockwave 3D extension for 3DS Max during the Plasma install):
    [url]http://www.discreet.com/subscription/extensions.html[/url]
    [url]http://www.discreet.com/products/plasma[/url]

    The Shockwave 3D extension written for Plasma and 3DS Max 5 solve many
    character related problems.

    Further problem solving concerning skinning and animation is brought by
    CanDo with their MaxScript for Plasma and 3DS Max 5:
    [url]http://www.candomultimedia.com/games/Plasma/[/url]

    Karl.


    Karl Sigiscar Guest

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