Just read a bit of "C++ FAQs, " and saw a section about how keeping an
array of pointers is a Bad Thing, due to the potential for zombies and
stuff. Theyy recommend using arrays (actually the container classes) to
store values or structs.
However, being self-taught (well, book-taught), I've nver heard of
this. I've used this technique many times without problems. I've often
had LArrays (in PP) store thousands of pointers to objects I've
created. I have such nice little objects - why devolve them into
structs, right? Can someone more C++-savvy provide an alternative
solution or justification (or ...