Is there any important difference between PBReadForkAsync and
PBReadAsync, other than the fact you're addressing the fork directly.
I'm not sure why you would use one over the other?
I'm using PBReadForkAsync to load sound file data, but just wondered if
I was missing something.
Is there any way, with either, to find out how much of the data has been
read before it completes?
I'm loading long tracks off a CD which takes about 15 sec, and wanted to
gradually draw the waveform as portions of the data have become read.
At the moment I'm just re-drawing the ...