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j.Beck #1
Background Transparency of a W3D
OK, I have a program where I need the background of my W3D to be transparent.
When I set the DTS to false to make it transparent, it lags enough to worry me.
So, I thought since my W3D object contains absolutely no animation, I could
just use a bitmap in it's place and set it's .image (i.e. my_bitmap.image =
member("3DWorld")). Plan is all good and dandy aside from the fact that once
the bitmap is set to the member of the 3D world, the beckground reappears. I
have the image set to background transparent too...it must be something to do
with the export in studio max. I also know that it is possible because I have
one w3d that when I set the bitmap image too, the background remains
transparent. Does anyone have any ideas?
j.Beck Guest
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Agustín María Rodríguez #2
Re: Background Transparency of a W3D
j.Beck wrote:
Hi. In my old site you´ll find source code for creating a backdrop in> OK, I have a program where I need the background of my W3D to be transparent.
> When I set the DTS to false to make it transparent, it lags enough to worry me.
> So, I thought since my W3D object contains absolutely no animation, I could
> just use a bitmap in it's place and set it's .image (i.e. my_bitmap.image =
> member("3DWorld")). Plan is all good and dandy aside from the fact that once
> the bitmap is set to the member of the 3D world, the beckground reappears. I
> have the image set to background transparent too...it must be something to do
> with the export in studio max. I also know that it is possible because I have
> one w3d that when I set the bitmap image too, the background remains
> transparent. Does anyone have any ideas?
>
the camera so you don´t have to remove the direct to stage property and
lose performance.
Regards,
--
Agustín María Rodríguez
[url]www.onwine.com.ar[/url] > Macromedia Director demos & code
Agustín María Rodríguez Guest



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