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Backward Dev support - Mac Programming

Say if I have to build with 10.2.x, Is there such an option in MW to build towards those lib? DC...

  1. #1

    Default Backward Dev support

    Say if I have to build with 10.2.x, Is there such an option in MW to build
    towards those lib?


    DC



    Denis Guest

  2. #2

    Default Re: Backward Dev support

    In article <vif.com>,
    "Denis Work" <net> wrote:
     

    Of course, the simplest way is to build on the machine with 10.2.x
    installed as the boot System.

    Assuming you are running 10.3.x and building a Mach-O binary, you still
    need to have the 10.2.x system header files around in order to build
    using them.

    So, you must install 10.2.x somewhere, perhaps on another partition or
    drive. Besides you'll need to do this in order to test your program on
    that system.

    If you have 10.2.x on another machine, you can copy over just the
    necessary libs and headers. I think you need usr/include, usr/lib and
    System/Library/Frameworks. The /usr directory is invisible, so you may
    need a tool other than the Finder to copy it.

    Once you have the 10.2.x files accessible from you 10.3.x build system,
    you need to configure your CodeWarrior project to use them. You do this
    via the "Access Paths" and "Source Tree" preference panels.

    If you start with a CW stationery project for a Mach-O binary, you'll
    see that the "Access Paths" include in the System Paths directories for:

    {OS X Volume}usr/include
    {OS X Volume}usr/lib
    {OS X Volume}System/Library/Frameworks

    By default {OS X Volume} refers to the current boot volume. You can
    change this by going to the "Source Trees" preference panel. There,
    add a new source tree called "OS X Volume" (without the quotes) and
    choose to associate that with volume or folder where you have 10.2.x
    installed.

    With that change, your project will build using the 10.2.x libs and
    headers.

    -- Greg
    Gregory Guest

  3. #3

    Default Re: Backward Dev support

    Gregory Dow wrote:
     

    It would be simpler to download Apple's Xcode and install just the SDK
    support. That includes all the libs and headers for 10.1, 10.2, and 10.3.
    That way you wouldn't have to partition up the build machine.

    sherm--

    --
    Cocoa programming in Perl: http://camelbones.sourceforge.net
    Hire me! My resume: http://www.dot-app.org
    Sherm Guest

  4. #4

    Default Re: Backward Dev support

    Gregory Dow <com> wrote in message news:<la.sbcglobal.net>... 
    >
    > Assuming you are running 10.3.x and building a Mach-O binary, you still
    > need to have the 10.2.x system header files around in order to build
    > using them.
    >
    > So, you must install 10.2.x somewhere, perhaps on another partition or
    > drive. Besides you'll need to do this in order to test your program on
    > that system.[/ref]

    This is wrong. All you need to do is make sure you install the
    optional 10.2 SDK from the Mac OS X 10.3 developer tools CD and then
    you point the X Volume in CodeWarrior to the 10.2 SDK. No need to
    install 10.2 anywhere except for testing.

    Thorsten
    Thorrsten Guest

  5. #5

    Default Re: Backward Dev support

    Yes, I have done that. thanks.

    Denis

    "Thorrsten Froehlich" <iit.edu> wrote in message
    news:google.com... 
    news:<la.sbcglobal.net>... [/ref][/ref]
    build 
    > >
    > > Assuming you are running 10.3.x and building a Mach-O binary, you still
    > > need to have the 10.2.x system header files around in order to build
    > > using them.
    > >
    > > So, you must install 10.2.x somewhere, perhaps on another partition or
    > > drive. Besides you'll need to do this in order to test your program on
    > > that system.[/ref]
    >
    > This is wrong. All you need to do is make sure you install the
    > optional 10.2 SDK from the Mac OS X 10.3 developer tools CD and then
    > you point the X Volume in CodeWarrior to the 10.2 SDK. No need to
    > install 10.2 anywhere except for testing.
    >
    > Thorsten[/ref]


    Denis Guest

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