biped geometry in w3d?

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  1. #1

    Default biped geometry in w3d?

    Hi, Im a noob in character studio. Im making an avatar world, all my character
    models are under 300 polygons. But does the geometry of the biped skelleton
    include for every clone of my character? A character and a biped geometry gives
    me about 800 polygons, and I feel that its a damn waste of geometry for
    something that isnt even visible. Please help get an answer to this, if the
    biped gemetry is included, I think I change to keyframeplayer or something. I
    want to have more than 5 users in the same world at the same time.

    cosmiceye Guest

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  3. #2

    Default Re: biped geometry in w3d?

    Under 300 polys? Now that's low-poly!

    No, the Biped's geometry isn't exported with the W3D. To see for yourself
    just open up the 3D cast member in Director and look at the poly count at
    the bottom.

    Steve


    "cosmiceye" <webforumsuser@macromedia.com> wrote in message
    news:c167qk$dic$1@forums.macromedia.com...
    > Hi, Im a noob in character studio. Im making an avatar world, all my
    character
    > models are under 300 polygons. But does the geometry of the biped
    skelleton
    > include for every clone of my character? A character and a biped geometry
    gives
    > me about 800 polygons, and I feel that its a damn waste of geometry for
    > something that isnt even visible. Please help get an answer to this, if
    the
    > biped gemetry is included, I think I change to keyframeplayer or
    something. I
    > want to have more than 5 users in the same world at the same time.
    >

    bobby Guest

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