Ask a Question related to Macromedia Director 3D, Design and Development.
-
cosmiceye #1
biped geometry in w3d?
Hi, Im a noob in character studio. Im making an avatar world, all my character
models are under 300 polygons. But does the geometry of the biped skelleton
include for every clone of my character? A character and a biped geometry gives
me about 800 polygons, and I feel that its a damn waste of geometry for
something that isnt even visible. Please help get an answer to this, if the
biped gemetry is included, I think I change to keyframeplayer or something. I
want to have more than 5 users in the same world at the same time.
cosmiceye Guest
-
Missing geometry
I've got a problem with faces missing. I'm creating multiple models with 2000 or less polys. All the geometry gets exported successfully. (I've... -
Biped and Bones
Hi! I've got problems with a character i want to export from 3Dsmax R7 to the W3D file format for use within Director. The Rig is a combination... -
Problem in biped exporting
Hi, I am fully new to shockwave 3D. When i export my biped character to a walkcycle from the 3dsmax 4.0, in the output file the biped character is... -
3D studio Biped problems!!
Please if anybody as a clue about what could be causing problem that I am going to describe next, let me knows... I have a fairly simple 3dworld... -
Links and Biped/physique
Thanks. I'll give this a go, as I want the look-at controller too. Fraid I couldn't open the link though. -
bobby #2
Re: biped geometry in w3d?
Under 300 polys? Now that's low-poly!
No, the Biped's geometry isn't exported with the W3D. To see for yourself
just open up the 3D cast member in Director and look at the poly count at
the bottom.
Steve
"cosmiceye" <webforumsuser@macromedia.com> wrote in message
news:c167qk$dic$1@forums.macromedia.com...character> Hi, Im a noob in character studio. Im making an avatar world, all myskelleton> models are under 300 polygons. But does the geometry of the bipedgives> include for every clone of my character? A character and a biped geometrythe> me about 800 polygons, and I feel that its a damn waste of geometry for
> something that isnt even visible. Please help get an answer to this, ifsomething. I> biped gemetry is included, I think I change to keyframeplayer or> want to have more than 5 users in the same world at the same time.
>
bobby Guest



Reply With Quote

