I think streams are nice, but what do you do when you have to write to
or, even worse, read from a FILE*, for example a UNIX stream?
C++ streams can not be created from FILE*'s or have them attached.
Today, a C++ programmer has to decide beforehand whether he wants to
use C or C++ I/O. Suppose you choose C++ streams and write all of the
"operator>>" code for your objects. If you later decide to read the
same objects from a UNIX pipe, you'll have to rewrite and re-debug
much of that code.
Since C++ was aiming for ...