"biiin" [email]webforumsusermacromedia.com[/email] wrote:That can be done but would be overkilling. Besides, that kind of effect> I was thinken that i could set up some planes with material alpha 0% on, and that would be an inviseble fence. Is thise possible? All modeling done in 3ds max 5.
could be achieved just changing the blend of the shader. But it you like
faking things, then you love to hear this ;)
- make a model (that will be invisible in director) with the shape of
- When the movie starts, pFenceModel.removeFromWorld()
- on everyFrame
- pGroupOfALLtheVisibleModelsOfYourScene.removeFromW orld()
- collision detection with modelsUnderRay()
- pGroupOfALLtheVisibleModelsOfYourScene.addToWorld( )
Z-fighting. You can look detailed info about the reasons googling this> Seams like som of my planes with alphachannel textuers (works like coulisses for me) wont constrain to the geometry.....the jump in front of houses that they are placed behind. Any idea why the do thise??
group. Medion has wrote a lot about this (and about almost everything
:P). But the short andwer is that you can solve this by dividing your
models into smaller parts. However, this will decrease the performance.
Lemme know what mine´s was hehe.> Would be very happy for all answers, dont have to be an answer, just o tought or something.
Agustín María Rodríguez | [email]agustinOnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]