"MultiDisciple" [email]webforumsusermacromedia.com[/email] wrote:
You can take pics from another cam. As Hairybobby pointed, there´s an> I'm looking for a real-time solution for a flat mirror. My thought was to take an .image of a normal camera and map it to a texture. My problem is, I can apparently take a .image of a 3d castmember but only of camera. I'd REALLY hate to have to work around that. Is it possible to swap the standard camera for a castmember? Or maybe I'm going about this all wrong?
example with source at my site:
[url]www.onwine.com.ar[/url] > source > screenshots from cameras
Examples of mirrors:
[url]http://www.cleoag.com/labs/shockwave/[/url] > Camera Mirrors
I think there´s something about mirrors [url]http://www.xonko.com/[/url]
Agustín María Rodríguez | [email]agustinOnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]