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  1. #1

    Default camera limits

    I have ceated a .w3d file using Maya. The file was ceated using a tumble view camera to express the file to w3d. I had set limits to the camera, in Maya, for restricted interactive use. meaning the user can only zoom in or out so far or rotate so many degrees. When this file is imported in director does these camera limits stay attached to the w3d file?


    jdf3971 webforumsuser@macromedia.com Guest

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  3. #2

    Default Re: camera limits

    You can only constrain a camera by code, either using Lingo:

    You must either write a behavior or a parent script with the following
    properties:

    property pRotateXMin -- the minimum X rotation allowed
    property pRotateXMax -- the maximum X rotation allowed
    property pRotateYMin -- the minimum Y rotation allowed
    property pRotateYMax -- the maximum Y rotation allowed
    property pRotateZMin -- the minimum Z rotation allowed
    property pRotateZMax -- the maximum Z rotation allowed
    property pMinZoom -- the minimum zoom level (e.g constrain on the Z
    camera axis)
    property pMaxZoom -- the maximum zoom level (e.g constrain on the Z
    camera axis)

    Cheers,
    Karl.


    Karl Sigiscar Guest

  4. #3

    Default Re: camera limits

    If you have the Maya RTA - RealTime Author - plugin for Shockwave 3D, maybe
    Alias Wavefront will take the drudgery out of having your camera
    constrained. Check it out !




    Karl Sigiscar Guest

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