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Can you export bones without skinning? - Macromedia Director 3D

We use simple Character Studio bipeds without skins for some technical animations, and need to be able to bring those into Shockwave 3D. We are using 3D Studio Max 7. Does anyone know if this is possible without adding a mesh to the bones? If not, are there any pre-built skins that mimic the look of the biped bones?...

  1. #1

    Default Can you export bones without skinning?

    We use simple Character Studio bipeds without skins for some technical
    animations, and need to be able to bring those into Shockwave 3D. We are using
    3D Studio Max 7. Does anyone know if this is possible without adding a mesh to
    the bones? If not, are there any pre-built skins that mimic the look of the
    biped bones?

    tedevang Guest

  2. #2

    Default Re: Can you export bones without skinning?


    From my experience, you do have to assign a skin to a biped. The biped is there to animate the skin. What you can do is creating simple primitives in 3DS Max and attach them to the biped.

    Newt99 Guest

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