Can't fill with textured fills

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  1. #1

    Default Can't fill with textured fills

    Hi,

    I created a rectangle and am trying to fill it with a Coquille fill. But when I do, all that I get are little circles, no matter what textured fill I selected. This does not happen with Gradient. I am using CMYK and Pantone Process colors.

    Am I doing something wrong? I've previewed it and it looks the same.

    Newbie I am!

    -paul w


    mmpup webforumsuser@macromedia.com Guest

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  3. #2

    Default Re: Can't fill with textured fills

    Coquille and the other 'Textured' fills are a Postscript code fills, meaning
    you'll only see the fill when it is output to a Postscript printer or via a
    Postscript interpreter.

    What are you needing the fill for? If you need to see it on screen, a Tiled
    fill would probably suit your purposes better.

    Judy Arndt

    mmpup wrote:
    > Hi,
    >
    > I created a rectangle and am trying to fill it with a Coquille fill. But when
    > I do, all that I get are little circles, no matter what textured fill I
    > selected. This does not happen with Gradient. I am using CMYK and Pantone
    > Process colors.
    >
    > Am I doing something wrong? I've previewed it and it looks the same.
    >
    > Newbie I am!
    >
    > -paul w
    >
    >
    >
    Judy Arndt Guest

  4. #3

    Default Re: Can't fill with textured fills

    If you create a PDF of your file via distiller or an eps printed to
    distiller you will be able to see those fill on screen..
    I regularly do this to preview postscript fills before outputting to print.

    Of course it would be nice if Freehand could show postscript fills on screen
    without these tedious work arounds...


    mg





    "mmpup" <webforumsuser@macromedia.com> wrote in message
    news:bv90dl$jfb$1@forums.macromedia.com...
    > Hi,
    >
    > I created a rectangle and am trying to fill it with a Coquille fill. But
    when I do, all that I get are little circles, no matter what textured fill I
    selected. This does not happen with Gradient. I am using CMYK and Pantone
    Process colors.
    >
    > Am I doing something wrong? I've previewed it and it looks the same.
    >
    > Newbie I am!
    >
    > -paul w
    >
    >

    Martin Gamache Guest

  5. #4

    Default Re:Can't fill with textured fills

    Hi Judy,
    >>Coquille and the other 'Textured' fills are a Postscript code fills, meaning
    you'll only see the fill when it is output to a Postscript printer or via a
    Postscript interpreter.
    <<

    That makes sense to me!
    >>What are you needing the fill for? If you need to see it on screen, a Tiled
    fill would probably suit your purposes better.
    <<

    I am trying to re-do our logo. I would like the chimney to resemble a stone masonry one that log houses, lodges, etc... have (brick may work out but would rather have a stone one).

    Thanks!

    -paul



    mmpup webforumsuser@macromedia.com Guest

  6. #5

    Default Re: Can't fill with textured fills

    mmpup wrote:
    > I am trying to re-do our logo. I would like the chimney to resemble a stone
    > masonry one that log houses, lodges, etc... have (brick may work out but would
    > rather have a stone one).
    Draw the stones one by one with loving care. In authentic stonework, every
    stone is unique. :-)

    Judy Arndt

    Judy Arndt Guest

  7. #6

    Default Re: Can't fill with textured fills

    Hi Judy,
    >>Draw the stones one by one with loving care. In authentic stonework, every
    stone is unique. :-)
    <<

    It's just a small logo for a biz card and letterhead. How would I do that (stone work) any way with FH? I have 4 books on it (MM Freehand 10, MM Freehand for Windows and Mac, Macromedia Studio MX 2004 for Dummies, and the earlier MX documentation) and all are extremely vague as far as detail and practical examples go (IMO) and not current with the latest PC interface.

    I tried the Tiled option for a rectangle and there aren't options for effects under it. It's just Tile! I will study my books to see what I can come up with.

    Thanks again!

    -paul










    mmpup webforumsuser@macromedia.com Guest

  8. #7

    Default Re: Can't fill with textured fills

    >How would I do that (stone work) any way with FH?

    Historically, one of the nice things about FH is that its various features
    interfaces are usually less "in your face" than they could be if the
    designers wanted to be sure no one missed the full capabilities which reside
    just beneath the surface.

    So while I wouldn't necessarily propose the following as the best solution
    for a proper *logo* (which in my book should almost always be simple and
    elegant and comprised of as few as possible carefully and delberately drawn
    elements), I just wanted to take this thread as opportunity to describe some
    of that "just under the surface" capability that newcomers to FH can so
    easily miss.

    There are two full toolsets within FH with which you can build your own
    custom random "textures", and they are both well worth getting friendly
    with. Once acquainted, you will find them infinitely valuable, because they
    are both infinitely variable. They let you "invent" exactly what you need
    one time, and then use it forevermore on future projects. The two feature
    sets I have in mind are Graphic Hose and Brushes.

    If I wanted to "lay bricks", I'd explore doing it with a Brush. This may
    sound wierd at first, Brushes being applied as strokes rather than as fills,
    but hear me out:

    1) Paul liked the coquill fill, so look at that fill in the preview window
    of the Object Pane of the Properties Palette. Study the fill.

    2) Now get the drawing tool of your choice (the pencil, for example) and
    draw a few (4 or 5 is plenty) squiggly closed paths imitating the shapes you
    saw in the coquill fill. Fill/stroke them as desired.

    3) In the Library tab of the Assets palette, select New Group from the
    palette's menu. Name the group "MyBrick".

    4) One by one, drag your 4 or 5 shapes onto the Group icon. They become
    individual Symbols contained in that Group, and become named "Graphic-01,
    Graphic-02, etc.

    5) Draw a rectangle, proportioned roughly like a single brick. Ungroup it;
    perhaps apply a little bit of the Roughen tool to give it a "random"
    jaggedness. Fill/Stroke as desired. Drag this also into the MyBrick group,
    but name this one "BrickShape".

    6) Get the Line Tool and ShiftDrag a horizontal line. In the Object tab of
    the Properties palette, select the stroke and change it to Brush. Click
    Options and New to open the Edit Brush dialog.

    7)In the Edit Brush dialog, name the new Brush "OneBrick". Click the +
    button to add the BrickShape Symbol. Set the options for this Symbol to:

    Paint
    Count: 1
    Spacing: Fixed
    Angle Fixed
    Offset Fixed
    Scaling Fixed

    8) Click the + button to add each of the 4 or 5 "texture" shapes. Set their
    options to:

    Spray (FH's Brushes treatment has this wonderful ability to individually set
    each Symbol used in a Brush definition to either Paint [analagous to AI's
    ArtBrush] or Spray [AI's ScatterBrush] behavior.
    Spacing: Random
    Angle: Random
    Offset: Random
    Scaling: Random

    9) Referring to the Brush Preview, adjust the Min/Max settings for each of
    the Random parameters so as to cause "texture" squiggles to vary, but to
    stay fairly contained within the bounds of the rearmost BrickShape Symbol.

    10) When you like what you see, OK the Edit Brush dialog.

    Now, using your OneBrick Brush, you can "lay bricks" by simply dragging out
    individual short lines with the Line tool. The "texture" in each brick will
    be different. If you need to make the outline shape of the bricks more
    random, you can draw a line in the opposite direction to flop the brick's
    outline; and/or you can duplicate the Brush a couple of times and slightly
    change only the brick outline Symbol in each Brush.

    The key ideas to get from this exercise are:

    ..Don't fall into the trap of thinking Brushes are for use as only "strokes",
    even though they are applied to object Strokes.

    ..Recognize the versatility inherent in being able to combine both Spray and
    Paint behaviours in one Brush at the individual Symbol level. This lets you
    create "objects" each with their own randomized "fills".

    ..Because after setting up one such Brush, you can edit each of its elements
    at either the Brush or Symbol level, one such Brush can very quickly become:
    A) a whole collection of visually similar, but different "object" Brushes.
    For example, a set of red brick Brushes which are all the same, but with
    slightly different fill colors; or B) a whole collection of functionally
    similar, but visually very different Brushes for an unllimited number of
    possibilities. The "OneBrick" Brush could be quickly turned into a
    "OneWindowPaneWithSnowflakes" Brush.

    JET





    James E. Talmage Guest

  9. #8

    Default Re: Can't fill with textured fills

    Wow! Thanks for all that info!

    I'll give it a try when I get back home.

    Thanks again,

    -paul



    mmpup webforumsuser@macromedia.com Guest

  10. #9

    Default Re: Can't fill with textured fills

    Hi,
    >>10) When you like what you see, OK the Edit Brush dialog.
    Now, using your OneBrick Brush, you can "lay bricks" by simply dragging out
    individual short lines with the Line tool. The "texture" in each brick will
    be different. If you need to make the outline shape of the bricks more
    random, you can draw a line in the opposite direction to flop the brick's
    outline; and/or you can duplicate the Brush a couple of times and slightly
    change only the brick outline Symbol in each Brush.
    <<

    How do I do that? I select the line tool and it draws a plain old line.

    (I decided to do the chimney as stones instead of bricks)

    Thanks,

    -paul


    mmpup webforumsuser@macromedia.com Guest

  11. #10

    Default Re: Can't fill with textured fills

    How would I make a rectangle (chimney) then? I would like it to be uniform and not be ragged (the chimney is actually part of an L. you can see our logo (and eventually web-site!) that I am redoing at lodge-ical.com).

    How come when I try to fill a rectangle with an effect I get little circles instead of what I selected, no matter what fill (besides solid) that I select?

    Thanks,

    -paul


    mmpup wrote:
    > I am trying to re-do our logo. I would like the chimney to resemble a stone
    > masonry one that log houses, lodges, etc... have (brick may work out but would
    > rather have a stone one).
    Draw the stones one by one with loving care. In authentic stonework, every
    stone is unique. :-)

    Judy Arndt



    mmpup webforumsuser@macromedia.com Guest

  12. #11

    Default Re: Can't fill with textured fills

    How would I make a rectangle (chimney) then? I would like it to be uniform and not be ragged (the chimney is actually part of an L. you can see our logo (and eventually web-site!) that I am redoing at lodge-ical.com).

    How come when I try to fill a rectangle with an effect I get little circles instead of what I selected, no matter what fill (besides solid) that I select?

    Thanks!

    -paul

    mmpup wrote:
    > I am trying to re-do our logo. I would like the chimney to resemble a stone
    > masonry one that log houses, lodges, etc... have (brick may work out but would
    > rather have a stone one).
    Draw the stones one by one with loving care. In authentic stonework, every
    stone is unique. :-)

    Judy Arndt



    mmpup webforumsuser@macromedia.com Guest

  13. #12

    Default Re: Can't fill with textured fills

    "\"mmpup\" webforumsuser"@macromedia.com wrote:
    >
    > How come when I try to fill a rectangle with an effect I get little circles instead of what I selected, no matter what fill (besides solid) that I select?
    >
    If you look closely at the little circles, do they turn out to be Cs
    (for "Custom")? If so, this is perfectly normal. FH's custom fills
    are PostScript effects that require a PS interpreter (in a printer,
    software RIP, PDF creator, &c.) for rendering; the program itself can
    only represent them with the 'placeholder' pattern you're seeing.

    --
    Odysseus
    Odysseus Guest

  14. #13

    Default Re: Can't fill with textured fills

    Yup, you're right. They are circles!

    What fills aren't postcript? Doesn't look like any of my books mention that.

    Thanks,

    -paul



    "\"mmpup\" webforumsuser"@macromedia.com wrote:
    >
    > How come when I try to fill a rectangle with an effect I get little circles instead of what I selected, no matter what fill (besides solid) that I select?
    >
    If you look closely at the little circles, do they turn out to be Cs
    (for "Custom")? If so, this is perfectly normal. FH's custom fills
    are PostScript effects that require a PS interpreter (in a printer,
    software RIP, PDF creator, &c.) for rendering; the program itself can
    only represent them with the 'placeholder' pattern you're seeing.

    --
    Odysseus


    mmpup webforumsuser@macromedia.com Guest

  15. #14

    Default Re: Can't fill with textured fills

    "\"mmpup\" webforumsuser"@macromedia.com wrote:
    >
    > Yup, you're right. They are circles!
    >
    I thought they'd be Cs.
    > What fills aren't postcript? Doesn't look like any of my books mention that.
    >
    I'm not sure what you're asking, but when printing to a PostScript
    printer through an appropriate driver everything FH does will be
    described in PS -- including Basic, Gradient, Tiled and Pattern
    fills. But these last can also be rendered otherwise when printing to
    an inkjet or the like, usually by using the 'machinery' supplied by
    the OS for displaying them on a monitor.

    Look in the section of the FH manual that covers fills: IIRC it
    clearly identifies Custom and Texture fills as PS effects. (Of course
    PostScript fills are as well.)

    --
    Odysseus
    Odysseus Guest

  16. #15

    Default Re: Can't fill with textured fills

    Even if you don;t have a PS printer, Adobe Acrobat does a serviceable
    job as a "poor man's" Postscript interpreter. If you have the full
    version of Acrobat, you can print your document to the Acrobat virtual
    printer, or use Distiller directly to make a PDF. This allows you to
    get a quick preview of how the effect will render to a Postscript
    device. You can also print the PDF to a non-PS printer.

    I've heard that the newer Mac OS's have a PDF engine built-in, and
    will make a decent PDF with no additional software.
    ______
    Ken
    ellipsis design
    (remove the _xx_'s)
    Ken Kehl Guest

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