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  1. #1

    Default Cell Shading

    Does anyone know how to create a character for directer in Max that has a solid thick black outline. All the time from all angles.
    matt
    samadhi17 Guest

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  3. #2

    Default Re: Cell Shading

    You'll need to use the toon shader. However, you need to understand that toon
    shading in Director is very slow. About 80% slower than regular shading. Also,
    you can't use textures. Models that are toon shaded are solid colors and black
    lines appear on any polygon camera cut-through. It looks cool, but it's slow
    and you have to use more models if you want to give the impression of textures.

    jerkyface Guest

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