Ask a Question related to Macromedia Director 3D, Design and Development.

  1. #1

    Default Changing renderer

    Hey. How can I force Director to use a especific renderer?
    I?m doing this:
    _movie.preferred3dRenderer = #openGL
    getRendererServices().renderer = #openGL
    But this only changes preferred3dRenderer and not the active3dRenderer.
    The active3dRenderer is always #directX7_0.




    gjab13 Guest

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  3. #2

    Default Re: Changing renderer

    i would love to be able to force the shockwave plugIn to use "#auto", because
    if it is not set to #auto in the rightclick user menu, you are not able to
    change it at all. Not possible in shockwave and not possible if you use a
    projector.

    i don't know a trick to change the "preferred renderer" if the user set it the
    shockwave plugIn to something else then "obey content settings", if there is a
    way please tell it to me.

    only thing you can do, make a small "shockwave3D"-settigs site where the user
    can go to set up the shockwave plugIn to the correct settings.

    but there was a way to change the registry on windows when you launch a
    projector, its in this forum but i lost the thread... if you find it, it would
    be great if you add it to this thread.

    regards!

    hondo3000 Guest

  4. #3

    Default Re: Changing renderer

    You are correct, the way to set the renderer is getRendererServices().renderer
    = #someRenderer. However, you need to be sure #someRenderer is a member of
    getRendererServices().rendererDeviceList (watch the spelling on that one, I
    always mis-type it ;)) Sometimes, #openGL isn't available on Windows PCs, for
    example when a system has two monitors running.


    tedalde2 Guest

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