Ask a Question related to Macromedia Director 3D, Design and Development.
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gjab13 #1
Changing renderer
Hey. How can I force Director to use a especific renderer?
I?m doing this:
_movie.preferred3dRenderer = #openGL
getRendererServices().renderer = #openGL
But this only changes preferred3dRenderer and not the active3dRenderer.
The active3dRenderer is always #directX7_0.
gjab13 Guest
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row renderer
I do not recall ever seeing an example of a row renderer. This tells me that it must uneasonably difficult to do. Tracy -
row renderer
Did you ever find anything on this? I cannot find a single useful row renderer example for a datagrid or any reasonable documentation. -
Row renderer vs. cell renderer
Cell renderer. I have done this, and it is pretty easy. I tried to make a sample but haven't had time to finish it. Basically, in the set value... -
using the driectX 7 renderer
i an creating a 3d scene and setting the renderer to direct X 7. I have directX9 loaded on my machine but when the script is run to change it, i... -
changing the renderer in projektor
i want to change the renderer (OpenGL, DirecX5, DirectX7, Software) in a Projektor, i scripted something that works only in authoring mode. When i... -
hondo3000 #2
Re: Changing renderer
i would love to be able to force the shockwave plugIn to use "#auto", because
if it is not set to #auto in the rightclick user menu, you are not able to
change it at all. Not possible in shockwave and not possible if you use a
projector.
i don't know a trick to change the "preferred renderer" if the user set it the
shockwave plugIn to something else then "obey content settings", if there is a
way please tell it to me.
only thing you can do, make a small "shockwave3D"-settigs site where the user
can go to set up the shockwave plugIn to the correct settings.
but there was a way to change the registry on windows when you launch a
projector, its in this forum but i lost the thread... if you find it, it would
be great if you add it to this thread.
regards!
hondo3000 Guest
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tedalde2 #3
Re: Changing renderer
You are correct, the way to set the renderer is getRendererServices().renderer
= #someRenderer. However, you need to be sure #someRenderer is a member of
getRendererServices().rendererDeviceList (watch the spelling on that one, I
always mis-type it ;)) Sometimes, #openGL isn't available on Windows PCs, for
example when a system has two monitors running.
tedalde2 Guest



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