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character studio to director - Macromedia Director 3D

I simply want to export the biped structure (not skinned to anything) from max to director but whenever I asttempt this I get a blank black screen. how would I go about opening up just the Physique model in director. Once in director I want to be able to click different parts of the model and create pop-up windows describing that body part, but I also want to be able to zoom in, out & pan around. Thank you so much for any advice/help with this....

  1. #1

    Default character studio to director

    I simply want to export the biped structure (not skinned to anything) from max
    to director but whenever I asttempt this I get a blank black screen. how would
    I go about opening up just the Physique model in director. Once in director I
    want to be able to click different parts of the model and create pop-up windows
    describing that body part, but I also want to be able to zoom in, out & pan
    around.

    Thank you so much for any advice/help with this.

    JF213 Guest

  2. #2

    Default Re: character studio to director

    the mesh of the biped is simply used as a representation of the biped, it is
    not true geometry.

    You will need to model each section, which is easy enough using a cube and
    an edit mesh mdifier.

    "JF213" <webforumsusermacromedia.com> wrote in message
    news:cbci8e$cog$1forums.macromedia.com...
    > I simply want to export the biped structure (not skinned to anything) from
    max
    > to director but whenever I asttempt this I get a blank black screen. how
    would
    > I go about opening up just the Physique model in director. Once in
    director I
    > want to be able to click different parts of the model and create pop-up
    windows
    > describing that body part, but I also want to be able to zoom in, out &
    pan
    > around.
    >
    > Thank you so much for any advice/help with this.
    >

    Greg Brant Guest

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