Ask a Question related to Macromedia Director 3D, Design and Development.
-
otterman #1
colour models
Dont suppose anyone knows the best way to setup shaders from lightwave to
director so you can change colour (paintwork of a car for example)?
Below is the code im using but it just 'paints' the models in a pastel type
colour instead of the solid colour. What figures???? Am I setting up the
surface from lightwave incorrectly. Ie, too much difusion/luminosity etc...
I avnt a clue!
-- assign shaders to each model
on mouseup
sprite(mySprite).member.model[1].shaderList[1] = redShader
end
--define the shader
redShader = sprite(me.spriteNum).member.newShader("Red Shader",#standard)
redShader.ambient = rgb("FF0000")
redShader.texture = VOID
otterman Guest
-
Cloned models
Hi. I have a W3D scene where I created a lot of plants. They are all clones of the same model, so I figured it shouldn't make the file much... -
3D models
just a quick question, what do you guys think is the best software to use when designing 3D models for use in director or flash? -
Colour lost when creating a PDF from a FrameMaker doc that has an imported (colour) PDF inside it
Hi, With Acrobat I create a PDF from PowerPoint in glorious technicolour. There are no problems with the PDF. Then I import one page from this... -
models can be seen?
Hi all, i'm new to Director3D (8.5) and has a question, is there a method or easy way to find the object models that can be seen from the current... -
w3d models
how do you import w3d models into director. do you use lingo - if so has any one got a demo on this. I've got the object converter and have converted... -
tyree_2 #2
Re: colour models
Im not a lightwave user but if you havent already try using 3dpi to change the properties of your model
tyree_2 Guest
-
otterman #3
Re: colour models
Oh simple, instead of redShader.ambient = rgb("FF0000"), it should be redShader.diffuse = rgb("FF0000").
Directly colouring the surface apose to the lighting! Go figure!
Ta anyways
otterman Guest



Reply With Quote

