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biiin #1
Exporting "Render to textur" from 3Ds max 6
Hi!
Got thise problem. Did a RTT (Render to texture) so I could use my
lightningsets and shadows. When I try to export to w3d max?s say : Non standard
material type detected - Your material settings may be ignored.
And trust me, they are. Any one knows why? And maybe how to work around thise
one?
Thank You!
biiin Guest
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extol #2
Re: Exporting "Render to textur" from 3Ds max 6
Hmmm Did make sure to "bake" your objects in 3dsmax and create a .tga or .jpg?
extol Guest
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biiin #3
Re: Exporting "Render to textur" from 3Ds max 6
yes i did....strange err im getting....
biiin Guest



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