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  1. #1

    Default Flash Longjump Game

    Check out the progress I've made:

    [url]http://www.ballpointpress.com/longjump/game27.html[/url]

    Let me know if you like it, anything I can improve. Bear in mind I'm still
    just doing the functionality. Once everything works right I'll do real
    graphics.

    TIA

    --
    Tweek


    Tweek Guest

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  3. #2

    Default Re: Flash Longjump Game

    Tweek wrote:
    > Check out the progress I've made:
    >
    > [url]http://www.ballpointpress.com/longjump/game27.html[/url]
    >
    > Let me know if you like it, anything I can improve. Bear in mind I'm still
    > just doing the functionality. Once everything works right I'll do real
    > graphics.
    >
    > TIA
    >
    > --
    > Tweek
    >
    >
    I like it but maybe space bar is better to determine angle.
    Duh NuhnKa Guest

  4. #3

    Default Re: Flash Longjump Game

    > I like it but maybe space bar is better to determine angle.

    So many people are saying that. I'm going to stick to my guns and keep it as
    the arrow key. Most people who say that seem to think you have to use one
    hand to play the game they way I've set it up. Use one hand on each arrow
    key.

    I'll have an intro animation showing the controls with an illustration of
    the best hand position. The way I intend people to play, reaching for the
    space bar doesn't work as well as the arrow key.

    Also, I'm trying to emulate the old 80's arcade game, and moving from
    left-right to up-arrow is much more reminiscent of that than slapping a big
    ol' space bar.



    Tweek Guest

  5. #4

    Default Re: Flash Longjump Game

    "Tweek" <tweek@comeonletsbereal.com> wrote in message
    news:TSY_d.11356$RM2.10529@read1.cgocable.net...
    > > I like it but maybe space bar is better to determine angle.
    >
    > So many people are saying that. I'm going to stick to my guns and keep it
    as
    > the arrow key. Most people who say that seem to think you have to use one
    > hand to play the game they way I've set it up. Use one hand on each arrow
    > key.
    >
    > I'll have an intro animation showing the controls with an illustration of
    > the best hand position. The way I intend people to play, reaching for the
    > space bar doesn't work as well as the arrow key.
    >
    > Also, I'm trying to emulate the old 80's arcade game, and moving from
    > left-right to up-arrow is much more reminiscent of that than slapping a
    big
    > ol' space bar.
    Why not allow both?


    Jack D Guest

  6. #5

    Default Re: Flash Longjump Game


    Jack D <goodcall1@hotmail.dot.com> wrote in message
    news:R98%d.81568$fc4.71815@edtnps89...
    > "Tweek" <tweek@comeonletsbereal.com> wrote in message
    > news:TSY_d.11356$RM2.10529@read1.cgocable.net...
    > > > I like it but maybe space bar is better to determine angle.
    > >
    > > So many people are saying that. I'm going to stick to my guns and keep
    it
    > as
    > > the arrow key. Most people who say that seem to think you have to use
    one
    > > hand to play the game they way I've set it up. Use one hand on each
    arrow
    > > key.
    > >
    > > I'll have an intro animation showing the controls with an illustration
    of
    > > the best hand position. The way I intend people to play, reaching for
    the
    > > space bar doesn't work as well as the arrow key.
    > >
    > > Also, I'm trying to emulate the old 80's arcade game, and moving from
    > > left-right to up-arrow is much more reminiscent of that than slapping a
    > big
    > > ol' space bar.
    >
    > Why not allow both?
    I might allow both. One thing is that reaching for space, people are likely
    to hit alt, and then all kinds of weird crap happens.

    --
    Tweek


    Tweek Guest

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