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SimonB256 #1
Freehand 11.02 and TIFF's, HELP PLZ!
Hiya,
I have a problem with importing TIFF into Freehand, at present it takes in
excess of 2 hours to import a 70Mb TIFF. DOesn anyone know why this is
happening and how i can resolve this,
I am running freehand MX 11.02 on MacOS X 10.2.8 (as far as i am aware all are
up to date in terms of updates etc)
Thanks for any help
SimonB256 Guest
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Acumowchek #2
Re: Freehand 11.02 and TIFF's, HELP PLZ!
Try changing the on screen image resolution in the redraw preferences to low
and work in keyline mode as much as possible.
Large tiff files continue to be a problem for me too.
I still boot into OS9 and use FH9 for multi page layouts using tiff files. It
flies.
In OSX and FH11 it crawls... (I REALLY hate to say that).
Acumowchek Guest
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Acumowchek #3
Re: Freehand 11.02 and TIFF's, HELP PLZ!
Also read every post from Judy Arndt.
She is our resident FH genius.
Acumowchek Guest
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Judy Arndt #4
Re: Freehand 11.02 and TIFF's, HELP PLZ!
Acumowchek wrote:
LOL! Well thanks for the compliment. :-D> Also read every post from Judy Arndt.
> She is our resident FH genius.
I'd like to encourage users to search FreeHand forum posts using
Google Advanced Groups Search:
[url]http://groups.google.com/advanced_group_search[/url]
In the newsgroup field enter: macromedia.freehand
Judy Arndt
Judy Arndt Guest
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Wes Rand #5
Re: Freehand 11.02 and TIFF's, HELP PLZ!
SimonB256 wrote:
Good to know it's not just me. I posted something similar a couple> Hiya,
> I have a problem with importing TIFF into Freehand, at present it takes in
> excess of 2 hours to import a 70Mb TIFF. DOesn anyone know why this is
> happening and how i can resolve this,
>
> I am running freehand MX 11.02 on MacOS X 10.2.8 (as far as i am aware all are
> up to date in terms of updates etc)
>
> Thanks for any help
>
months back here with no response. I finally got around the problem by
making the bitmaps smaller by lowering the resolution and splitting them
into smaller pieces. But this is a big problem with working with MX and
really makes me miss version 9 (no option to run that here.)
Wes Rand Guest
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Judy Arndt #6
Re: Freehand 11.02 and TIFF's, HELP PLZ!
I can confirm the problem. I'm unable to import a plain, flattened,
uncompressed 74Mb TIFF. I get a 'Not the right kind of document' error
message.
Workaround:
In Photoshop, I sliced the image into two sections, saved separately and
imported the two TIFFs. FHMX could handle the two smaller, 37Mb files.
Judy Arndt
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FHMX 11.0.2 (Build 92)
Mac G4, OS 10.3.4
Wes Rand wrote:
> SimonB256 wrote: Hiya, I have a problem with importing TIFF into Freehand, at
> present it takes in excess of 2 hours to import a 70Mb TIFF. DOesn anyone know
> why this is happening and how i can resolve this,
>>>> I am running freehand MX 11.02 on MacOS X 10.2.8 (as far as i am aware all
>> are up to date in terms of updates etc)
>>
>> Thanks for any help
>>
> Good to know it's not just me. I posted something similar a couple months back
> here with no response. I finally got around the problem by making the bitmaps
> smaller by lowering the resolution and splitting them into smaller pieces. But
> this is a big problem with working with MX and really makes me miss version 9
> (no option to run that here.)Judy Arndt Guest
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Martin Gamache #7
Re: Freehand 11.02 and TIFF's, HELP PLZ!
This has been a problem with freehand since before MX.
I use to run into TIFF files that FH9 could not open. Sometimes resizing by
a few pixels solved the problem.
mg
"Judy Arndt" <jarndt@shawbiz.ca> wrote in message
news:BD1D75B7.1F0BC%jarndt@shawbiz.ca...Freehand, at> I can confirm the problem. I'm unable to import a plain, flattened,
> uncompressed 74Mb TIFF. I get a 'Not the right kind of document' error
> message.
>
> Workaround:
> In Photoshop, I sliced the image into two sections, saved separately and
> imported the two TIFFs. FHMX could handle the two smaller, 37Mb files.
>
> Judy Arndt
>
> --
> FHMX 11.0.2 (Build 92)
> Mac G4, OS 10.3.4
>
> Wes Rand wrote:
>> > SimonB256 wrote: Hiya, I have a problem with importing TIFF intoanyone know> > present it takes in excess of 2 hours to import a 70Mb TIFF. DOesnall> > why this is happening and how i can resolve this,
> >> >> I am running freehand MX 11.02 on MacOS X 10.2.8 (as far as i am awaremonths back> >> >> are up to date in terms of updates etc)
> >>
> >> Thanks for any help
> >>
> > Good to know it's not just me. I posted something similar a couplebitmaps> > here with no response. I finally got around the problem by making thepieces. But> > smaller by lowering the resolution and splitting them into smallerversion 9> > this is a big problem with working with MX and really makes me miss>> > (no option to run that here.)
Martin Gamache Guest
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Wes Rand #8
Re: Freehand 11.02 and TIFF's, HELP PLZ!
At least in my experience the problem is much worse with Freehand MX. A
file I created in FH9 refused to open in MX until I reduced the size of
the TIFFs.
Martin Gamache wrote:> This has been a problem with freehand since before MX.
>
> I use to run into TIFF files that FH9 could not open. Sometimes resizing by
> a few pixels solved the problem.
>
>
> mg
>
> "Judy Arndt" <jarndt@shawbiz.ca> wrote in message
> news:BD1D75B7.1F0BC%jarndt@shawbiz.ca...
>>>>I can confirm the problem. I'm unable to import a plain, flattened,
>>uncompressed 74Mb TIFF. I get a 'Not the right kind of document' error
>>message.
>>
>>Workaround:
>>In Photoshop, I sliced the image into two sections, saved separately and
>>imported the two TIFFs. FHMX could handle the two smaller, 37Mb files.
>>
>>Judy Arndt
>>
>>--
>>FHMX 11.0.2 (Build 92)
>>Mac G4, OS 10.3.4
>>
>>Wes Rand wrote:
>>
>>>>>SimonB256 wrote: Hiya, I have a problem with importing TIFF into
> Freehand, at
>>>>>present it takes in excess of 2 hours to import a 70Mb TIFF. DOesn
> anyone know
>>>>>why this is happening and how i can resolve this,
>>>
>>>
>>>>I am running freehand MX 11.02 on MacOS X 10.2.8 (as far as i am aware
> all
>>>>>>are up to date in terms of updates etc)
>>>>
>>>>Thanks for any help
>>>>
>>>
>>>Good to know it's not just me. I posted something similar a couple
> months back
>>>>>here with no response. I finally got around the problem by making the
> bitmaps
>>>>>smaller by lowering the resolution and splitting them into smaller
> pieces. But
>>>>>this is a big problem with working with MX and really makes me miss
> version 9
>>>>>>>(no option to run that here.)
>Wes Rand Guest



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