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andrew #1
getting at individual x, y, z values
I'm sure this is something very basic but what lingo would I use to stop an
object.once it's reached a certain point on a particular axis. For instance,
if I have a car that's moving along a track and I want to prevent an
attached camera from moving too far up or down along the y axis. How would I
say:
if yAxis > 200 then
do nothing
Nothing seems to be working for me.
andrew Guest
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Medion webforumsuser@macromedia.com #2
Re:getting at individual x, y, z values
You NEED to give the help file's 3D section a good read. Just writing yAxis is too vague. The yAxis of what? How can director figure out you mean the camera?
One of the ways oculd be:
if sprite(1).member.camera[1].transform.position.y > 200 then
do nothing
Medion webforumsuser@macromedia.com Guest
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Aldo Hoeben #3
Re: Re:getting at individual x, y, z values
yAxis is too vague. The yAxis of what? How can director figure out you mean> You NEED to give the help file's 3D section a good read. Just writing
the camera?This, and you can not tell a computer to do nothing. You can tell it to not>
> One of the ways oculd be:
>
> if sprite(1).member.camera[1].transform.position.y > 200 then
> do nothing
do something. This would make more sense to a computer:
if sprite(1).member.camera[1].transform.position.y < 200 then
do something
note to < instead of the >
Aldo Hoeben Guest



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