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  1. #1

    Default Re: Go to Marker

    "Willidar" [email]webforumsuser@macromedia.com[/email] wrote:
    > I'd like my timeline to go to a marker on mouseover, can I do this? In the library I find only
    > Click to go to marker. I want a text to be displayed at another point on the timeline when
    > the mouse is over a specific object, but not a tooltip.
    > If anyone can help, I'd appreciate it.
    It seems like you gotta move your picking Lingo into the mouseEnter
    event. Something like this:

    property pMember, pMouseOver,pMarker

    on beginSprite me
    pMember = sprite(me.spriteNum).member
    end

    on mouseEnter me
    pMouseOver = TRUE
    end

    on mouseLeave me
    pMouseOver = FALSE
    end

    on mouseEnter me
    if pMouseOver then
    --picking Lingo here
    case selectedModel of:
    "house": pMarker = "house marker"
    ..............................................

    on exitFrame me
    if not(voidP(pMarker)) then go to pMarker
    end


    I hope you get the idea. Don´t pay attention.. it´s
    e-mail-drunk-pseudo-Lingo ;) Although the enterFrame picking / exitFrame
    navigation it´s cool stuff. Always put your heavy code on enterFrame and
    leave exitFrame for navigation.

    Cheers!
    --
    Agustín María Rodríguez | [email]agustin@OnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]

    Agustín María Rodríguez Guest

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  3. #2

    Default Re: Go to Marker

    Thanks alot Agustín. I had come up with a working solution since I wrote the query, will give this
    a try though. Maybe it will work better My next problem is that my computer is too ancient for
    this 3D Director stuff!

    Thanks again

    Darin


    Willidar webforumsuser@macromedia.com Guest

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