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Agustín María Rodríguez #1
Re: Go to Marker
"Willidar" [email]webforumsuser@macromedia.com[/email] wrote:
It seems like you gotta move your picking Lingo into the mouseEnter> I'd like my timeline to go to a marker on mouseover, can I do this? In the library I find only
> Click to go to marker. I want a text to be displayed at another point on the timeline when
> the mouse is over a specific object, but not a tooltip.
> If anyone can help, I'd appreciate it.
event. Something like this:
property pMember, pMouseOver,pMarker
on beginSprite me
pMember = sprite(me.spriteNum).member
end
on mouseEnter me
pMouseOver = TRUE
end
on mouseLeave me
pMouseOver = FALSE
end
on mouseEnter me
if pMouseOver then
--picking Lingo here
case selectedModel of:
"house": pMarker = "house marker"
..............................................
on exitFrame me
if not(voidP(pMarker)) then go to pMarker
end
I hope you get the idea. Don´t pay attention.. it´s
e-mail-drunk-pseudo-Lingo ;) Although the enterFrame picking / exitFrame
navigation it´s cool stuff. Always put your heavy code on enterFrame and
leave exitFrame for navigation.
Cheers!
--
Agustín María Rodríguez | [email]agustin@OnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]
Agustín María Rodríguez Guest
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Willidar webforumsuser@macromedia.com #2
Re: Go to Marker
Thanks alot Agustín. I had come up with a working solution since I wrote the query, will give this
a try though. Maybe it will work better My next problem is that my computer is too ancient for
this 3D Director stuff!
Thanks again
Darin
Willidar webforumsuser@macromedia.com Guest



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