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Good news. Disney using isometric 3D with Director - Macromedia Director 3D

Disney have a beta vesion online of an isometric 3D application using Director.. It works ("is open") only a few hours each day:. [url]http://vmk.disney.go.com/vmk/en_US/index?name=VMKHomePage[/url] Isometric 3D can be the first step for "real" 3D (remember "The Sims"...). And if this Disney project is a success I believe that ADOBE will look Director with better eyes. Our site (DMU) has free tutorials about isometric 3D (using Flash): [url]http://www.dmu.com/flashy[/url] And the "classic" free tutorials about Director 3D: [url]http://www.dmu.com/3dd[/url] If I have time I will actualize this group of tutorials soon, adding lessons about Havok, Action Script, communication with Flash etc....

  1. #1

    Default Good news. Disney using isometric 3D with Director

    Disney have a beta vesion online of an isometric 3D application using Director..
    It works ("is open") only a few hours each day:.
    [url]http://vmk.disney.go.com/vmk/en_US/index?name=VMKHomePage[/url]
    Isometric 3D can be the first step for "real" 3D (remember "The Sims"...).
    And if this Disney project is a success I believe that ADOBE will look
    Director with better eyes.

    Our site (DMU) has free tutorials about isometric 3D (using Flash):
    [url]http://www.dmu.com/flashy[/url]
    And the "classic" free tutorials about Director 3D:
    [url]http://www.dmu.com/3dd[/url]
    If I have time I will actualize this group of tutorials soon, adding lessons
    about Havok, Action Script, communication with Flash etc.

    Americo Guest

  2. #2

    Default Re: Good news. Disney using isometric 3D with Director

    The "isometric 3D" doesn't exist !
    It's about isometric view and 2D engines (such as
    [url]http://necromanthus.com/Games/Flash/diablo.html[/url] engine).
    This is a method to emulate a 3D world in a 2D environment (the "camera" angle
    is set to 30-45 degrees)
    Flash is a 2D vectorial environment, and for this reason is suitable for the
    isometric view.
    But using SW3D (a real 3D environment) to emulate a 3D world it's more than a
    waste of resources ...
    cheers

    necromanthus Guest

  3. #3

    Default Re: Good news. Disney using isometric 3D with Director

    The Rochester Institute of Technology (RIT) explores the use of Shockwave 3D
    to create isometric and even plain 2D games. The advantage ? Hardware
    Acceleration of display !!!

    So does Apple with Quartz in MacOS X Panther 10.3 and Quartz Extreme in MacOS
    X Tiger 10.4



    Newt99 Guest

  4. #4

    Default Re: Good news. Disney using isometric 3D with Director

    Originally posted by: Karl S
    The Rochester Institute of Technology (RIT) explores the use of Shockwave 3D
    to create isometric and even plain 2D games. The advantage ? Hardware
    Acceleration of display !!!
    Karl, that's a (common) flash game and it's about FlashAsset.x32 (if ShockWave
    is used as environment).
    In other words: no acceleration at all !
    If he's looking to promote Director MX2004, that's fine with me.
    But his game (and this topic) has nothing to do with Director 3D
    cheers



    necromanthus Guest

  5. #5

    Default Re: Good news. Disney using isometric 3D with Director

    i've no inclination to argue the finer points... i think the thing is cool! i
    saw the advert earlier from sc00by9999 looking for folks to work on a disney
    project. is this it? i'm a disney freak. wish i had the skills/time to have
    applied. it's good to see director used in a site of a high profile company
    like disney.

    Ex Malterra Guest

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