In article <dajt2f$6s$macromedia.com>,
"JayhawkMicah" <com> wrote:
If you don't do any print-work then it might not be of great benefit to
Fireworks is basically a bitmap editor like Photoshop just with much
FW fakes its vector tools in a clever way by storing vector info in its
meta-data but in the end its native file format, PNG, is pixel based.
That might not be much of a problem unless you're dealing with large,
complex drawings - then FW will slow to a crawl.
FreeHand on the opposite is a "native" vector drawing application. The
files it produces tend to be much leaner as they consist of
mathematically defined objects as opposed to pixels. Therefore they can
easily be enlarged to any size without losing their crisp appearance.
The bottomline is FH creates resolution-independent files while FW
produces files with a certain PPI (pixels per inch) and is limited to
RGB colour mode. It can't deal with the CMYK colour model which is
essential for print output.
To reply remove the waste bin.