Well,, first, you need to create a primitive in Director, primitives are 3D
Your primitive would be a sphere.
So you need to create a model resource for your sphere, the basic syntax is
member(which member).newModelResource("resourceName", #sphere #both)
then you use the newModel command to create a model that uses the resource:
resourceRef is the reference to the model resource you created.
Textures and shaders are another matter.
I'm new to creating models too and adding textures, but I think I'm getting
If you want I could whip up a sphere with a texture
and copy the syntax here for you to study, or e-mail the completed movie to
Website under construction as always!
"puddney" <webforumsusermacromedia.com> wrote in message
news:bp5hir$sr9$1forums.macromedia.com...fancy. I am working on a site and for it too look good i need a sphere with> hey all,
> i have been using director for a while now, but have never done anything
a texture attached to appear when it is loaded. also it needs a pivot point
in which it can rotate on (if possible) and for it to move around on that
point where ever i move the mouse.....so like it follows it. Any help would
be great :-)>