HKE Exporting from 3d Max

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  1. #1

    Default HKE Exporting from 3d Max

    I need to Export HKE files from 3D max how can i do it .
    If not is there any way to use Havoke with W3D file only

    Art Beat Guest

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  3. #2

    Default Re: HKE Exporting from 3d Max

    Since 3dsmax now uses Havok 2.0 and Shockwave 3D is still stuck with the
    Havok 1.0-based Xtra, it no longer exports SW3D-compatible HKE files. You can
    use 3dsmax 5 (with the for-subscribers-only exporter) or the now-defunct Plasma
    1.0 (also from Discreet). The 'bes't way to do Havok in SW3D now is to model
    in 3dsmax (or whatever 3D app you like), then build your physics in a blank HKE
    cast member in Director.

    MartyPlumbo Guest

  4. #3

    Default Re: Is the Havok Xtra finally gone for good?

    I wonder if we're still allowed to use the Havok Xtra at all, given that
    Macromedia still has no agreement to distribute the Havok Xtra with DMX2004.
    Absent a licensing agreement granting permission, we really don't have a legal
    right to author with it in DMX2004 and then distribute the Xtra, do we?

    MartyPlumbo Guest

  5. #4

    Default Re: Is the Havok Xtra finally gone for good?

    I'm sure we have no legal problems with authoring and Havok. MM's
    *distribution* agreement expired, that's all. It doesn't make it illegal
    to use it, even in MX2004 - at least I'm pretty certain that Tom Higgins
    said as much on one of the listserves. If pressed, I'll try to dig up
    the post I seem to recall.

    If you need the xtra, grab it from your Shockwave folder or an earlier
    version (MX?) and drop it into your MX2004 xtras folder.
    Sean Wilson Guest

  6. #5

    Default Re: Is the Havok Xtra finally gone for good?

    OK, here it is (from Tom Higgins on 5/11/2004 to some list or other):
    <quote>
    > MM has stated that if you want to us the Havok Xtra with 2004
    > you have to grab it from the Shockwave install. The _only_
    > problem MM has had with Havok is that they can not distribute
    > it with the current version of Director. Using it is still fair
    > game.
    >
    > Tom, you want to back that up?

    Isn't this stuff in the list archives multiple times already? I could swear
    I've posted on this here, on dirGames-l and on Dir3d-l... <scratching my
    head>


    There are no legal changes for you folks. As Charles indicated, the only
    thing that has changed is the fact that our license to distribute the Xtra
    as part of Director expired, that's it, nothing else, nada, zip, zilch,
    zero... Feel free to drop the Xtra in from elsewhere (it's in our full SW
    installers and is still downloadable as part of the Xtras auto-download
    process) and use away.
    </quote>
    Sean Wilson Guest

  7. #6

    Default Re: Is the Havok Xtra finally gone for good?

    You're right, Tom has outright told us that we can still use the Xtra right
    here in this very forum. The thing is, I'm not sure that his post constitutes
    legal permission to use and distribute a third party's code. Not that I'm
    getting all conspiracy-theory, but that is something to consider in the wake of
    Havok having yanked every scrap of Macromedia/Director-related material from
    their website.

    MartyPlumbo Guest

  8. #7

    Default Re: Is the Havok Xtra finally gone for good?

    if you know the film "brazil" and take a look at the plumber caracter played by robert deniro then you can understand why he became my personal hero....
    hondo3000 Guest

  9. #8

    Default Re: Is the Havok Xtra finally gone for good?

    :)
    MartyPlumbo Guest

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