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how to use clearAtRender? - Macromedia Director 3D

i have the following to define my camera class everything works with no error except that my object doesn't leave a trail as it should do even though clearAtRender = false can someone tell me why i am getting a trail? do i need to set something on the objects within my scene? thx [code] function cam(path,xpos,ypos,zpos){ this._path=path; this.init(xpos,ypos,zpos); } cam.prototype.init = function (xpos,ypos,zpos) { this.setvpos(xpos,ypos,zpos); this._path.getPropRef("colorBuffer").clearAtRender = false; } [\code]...

  1. #1

    Default how to use clearAtRender?

    i have the following to define my camera class everything works with no error
    except that my object doesn't leave a trail as it should do even though
    clearAtRender = false

    can someone tell me why i am getting a trail? do i need to set something on
    the objects within my scene?


    thx

    [code]
    function cam(path,xpos,ypos,zpos){
    this._path=path;
    this.init(xpos,ypos,zpos);
    }


    cam.prototype.init = function (xpos,ypos,zpos)
    {
    this.setvpos(xpos,ypos,zpos);
    this._path.getPropRef("colorBuffer").clearAtRender = false;
    }
    [\code]



    quinrou Guest

  2. #2

    Default Re: how to use clearAtRender?


    Check the Toggle Redraw behavior in the standard 3D library. It does just what you want to achieve.

    Best regards,
    Karl.

    Newt99 Guest

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