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Ink'n Paint rendering in Shockwave3D? - Macromedia Director 3D

With chromelib there's a way to change renderstyle to points/wireframe/fill, but appart from that, there is nothing like changing the renderstyle to cartoon style. Anybody know an Xtra or a way around to achieve this? JM....

  1. #1

    Default Ink'n Paint rendering in Shockwave3D?

    With chromelib there's a way to change renderstyle to points/wireframe/fill,
    but appart from that, there is nothing like changing the renderstyle to
    cartoon style.
    Anybody know an Xtra or a way around to achieve this?

    JM.


    Fraggy Guest

  2. #2

    Default Re: Ink'n Paint rendering in Shockwave3D?

    Hi JM,

    Actually, this is addressed by the default Director 3D library: the behavior
    is called Toon.

    Regards,
    Karl.



    Karl Sigiscar Guest

  3. #3

    Default Re: Ink'n Paint rendering in Shockwave3D?

    Yeah, sorry, my mistake.
    I'm a shockwave3d newbie and was so focussed on the Chromelib that I
    overlooked that behaviour in the default behaviour libraries.

    Still one question though: the toon rendering appears to convert all colors
    in black and white (graytones, that is...), how can I get colors back? Is
    there a place where I can find some more info on the toon behaviour? (It's
    limitations, for example?)
    Could I use one colortone for one model and another colortone for another
    model in the same scene? Does the toon renderer also support transparency?
    With that I mean that you can see one model through the other (to formulate
    more precisely: does the toon renderer respect transparent materials?).
    (Funny thing I discovered in 3DStudioMax for example, is that the Ink 'n
    Paint material doesn't support transparency at all, a thing that appears to
    be totally overlooked...)

    JM.

    "Karl Sigiscar" <karl.sigiscarlaposte.net> wrote in message
    news:bgppk9$f8o$1forums.macromedia.com...
    > Hi JM,
    >
    > Actually, this is addressed by the default Director 3D library: the
    behavior
    > is called Toon.
    >
    > Regards,
    > Karl.
    >
    >
    >

    Fraggy Guest

  4. #4

    Default Re: Ink'n Paint rendering in Shockwave3D?

    As far as I'm concerned, toon rendering in Shockwave 3D is something I do
    not use as I think the rendering is too slow. However, there are ways of
    faking Toon rendering using textures with edges or by code. Check Medion's
    website. There is an example of this.


    Karl Sigiscar Guest

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