Hello.

I have been working from the tutorials on [url]http://www.tonypa.pri.ee/tbw/[/url] to
try and build my own isometric game.

The tutorials covered show things to go with basic tile based games and not
isometric tile based games. I have worked from these tutorials to add doors
to other maps in the isometric view.

The last thing I need to do is trigger events when the character you control
moves onto special areas. I was wanting to do this using the same technique
used to pick up items.

The problem I have is positioning the items on the isometric map. What
happens is that the items are displayed on a normal map.

If anyone has experience of isometric tile based games I would appreciate
your advice. I am also prepared to send out the source code to try and get
this resolved.

Thanks

Tony Currie