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Keypress held down - Macromedia Flash Actionscript

I'm trying to make a game that responds to a key being held down, but there is a one second delay (which can be shortened using Windows Control Panel, but not enough!!!!) from the initial press before it registers the key as being held down. How can I make Flash react to the key being held down right from the start? For example, on a fast timeline, holding "t" down would trace: t tttttttttttttttttttttttttttt....

  1. #1

    Default Keypress held down

    I'm trying to make a game that responds to a key being held down, but there is a one second delay (which can be shortened using Windows Control Panel, but not enough!!!!) from the initial press before it registers the key as being held down. How can I make Flash react to the key being held down right from the start? For example, on a fast timeline, holding "t" down would trace:

    t tttttttttttttttttttttttttttt.


    rollingstonex webforumsuser@macromedia.com Guest

  2. #2

    Default Re: Keypress held down

    you could use Key.UP to test it is was released or not

    --

    Pierre Alain

    [email]pielifnet.com[/email]


    "rollingstonex" <webforumsusermacromedia.com> a écrit dans le message de
    news:bvpptc$l7h$1forums.macromedia.com...
    > I'm trying to make a game that responds to a key being held down, but
    there is a one second delay (which can be shortened using Windows Control
    Panel, but not enough!!!!) from the initial press before it registers the
    key as being held down. How can I make Flash react to the key being held
    down right from the start? For example, on a fast timeline, holding "t"
    down would trace:
    >
    > t tttttttttttttttttttttttttttt.
    >
    >

    PierreAlain Guest

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