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n11ck #1
LOD and cloning?
Hi I am really stuck here, any suggestions would be greatly appreciated.
My partner and I are on the verge of completing a very large project. This is
a product visualization CD, products are saved as W3D files and are linked as
an external cast. The user can pick and choose objects to arrange a scene. We
clone the model into the scene. Where we are running into problems is with some
of the larger models. They appear fine in the cast preview, they work great if
they are dragged into a new movie with the LOD modifier applied. The problem is
when they are cloned into the scene. We can't seem to apply LOD to these cloned
in models. After trying many scenarios, I'm hoping someone else out there has
done something like this.
Thanks
Nick
n11ck Guest
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necromanthus #2
Re: LOD and cloning?
member("W3D_name").model("model1").clone("model2")
member("W3D_name").model("model2").addModifier(#lo d)
member("W3D_name").model("model2").lod.auto = false
member("W3D_name").model("model2").lod.level = 30
p.s.
read more carefully the lod (modifier) in the Director HELP.
necromanthus Guest



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