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  1. #1

    Default LOD and cloning?

    Hi I am really stuck here, any suggestions would be greatly appreciated.
    My partner and I are on the verge of completing a very large project. This is
    a product visualization CD, products are saved as W3D files and are linked as
    an external cast. The user can pick and choose objects to arrange a scene. We
    clone the model into the scene. Where we are running into problems is with some
    of the larger models. They appear fine in the cast preview, they work great if
    they are dragged into a new movie with the LOD modifier applied. The problem is
    when they are cloned into the scene. We can't seem to apply LOD to these cloned
    in models. After trying many scenarios, I'm hoping someone else out there has
    done something like this.

    Thanks

    Nick

    n11ck Guest

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  3. #2

    Default Re: LOD and cloning?

    member("W3D_name").model("model1").clone("model2")
    member("W3D_name").model("model2").addModifier(#lo d)
    member("W3D_name").model("model2").lod.auto = false
    member("W3D_name").model("model2").lod.level = 30

    p.s.
    read more carefully the lod (modifier) in the Director HELP.


    necromanthus Guest

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