Looking for Feedback - Long Jump Game

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  1. #1

    Default Looking for Feedback - Long Jump Game

    I am working on a long jump game in Flash, trying to emulate the old 80's
    arcade Track and Field game. Please try it out and let me know your feedback
    here.

    [url]http://www.ballpointpress.com/game19.html[/url]

    The graphics are all temporary, just there as a sort of proof of concept to
    see that I can change the states of the sprite, etc..

    I'm trying to get it calibrated so that breaking 9 metres is very
    challenging but possible. The problem is it plays back differently depending
    on CPU speed. It's calibrated perfectly on my main testing computer. I'd be
    interested to hear if anyone can break 10 metres easily, etc...

    TIA

    --
    Tweek


    Tweek Guest

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  3. #2

    Default Re: Looking for Feedback - Long Jump Game

    404 !!!

    -JP


    JP Guest

  4. #3

    Default Re: Looking for Feedback - Long Jump Game

    JP <johnpaul_green@hotmail.com> wrote in message
    news:W0YZd.1554$uM.1372@newsfe3-gui.ntli.net...
    > 404 !!!
    >
    > -JP
    DOH!

    [url]http://www.ballpointpress.com/longjump/game20.html[/url]

    It's still all temp graphics and stuff, just trying to get it to play right.

    Thanks,

    --
    Tweek


    Tweek Guest

  5. #4

    Default Re: Looking for Feedback - Long Jump Game

    Wasn't easy, but I got 10.2 once I got good at pressing keys fast.
    Game is looking good!
    Might be nice to get a bar showing how fast you are going, maybe something
    clearer on how far from the line too. Should be great with improved graphics
    and sounds.

    -JP


    JP Guest

  6. #5

    Default Re: Looking for Feedback - Long Jump Game

    SHIT
    "JP" <johnpaul_green@hotmail.com> wrote in message
    news:zIZZd.2067$uM.1512@newsfe3-gui.ntli.net...
    > Wasn't easy, but I got 10.2 once I got good at pressing keys fast.
    > Game is looking good!
    > Might be nice to get a bar showing how fast you are going, maybe something
    > clearer on how far from the line too. Should be great with improved
    graphics
    > and sounds.
    >
    > -JP
    >
    >

    nutcase Guest

  7. #6

    Default Re: Looking for Feedback - Long Jump Game

    Tweek wrote:
    > JP <johnpaul_green@hotmail.com> wrote in message
    > news:W0YZd.1554$uM.1372@newsfe3-gui.ntli.net...
    >
    >>404 !!!
    >>
    >> -JP
    >
    >
    > DOH!
    >
    > [url]http://www.ballpointpress.com/longjump/game20.html[/url]
    >
    > It's still all temp graphics and stuff, just trying to get it to play right.
    >
    > Thanks,
    >
    > --
    > Tweek
    >
    >
    nice, 11.61 but I dont there is any fault if you pass the line?
    xxx Guest

  8. #7

    Default Re: Looking for Feedback - Long Jump Game

    > > It's still all temp graphics and stuff, just trying to get it to play
    right.
    > >
    > > Thanks,
    > >
    > > --
    > > Tweek
    > >
    > >
    > nice, 11.61 but I dont there is any fault if you pass the line?
    Try this updated version, with tighter calibration (you should not be able
    to break 10M unless your computer is very slow or you "cheat"), proper fault
    detection, dynamic shadow, speed bar, etc..
    [url]http://www.ballpointpress.com/longjump/game28.html[/url]

    About the controls, it's designed to be played just like the old Track and
    Field arcade game. This means you use one hand on each arrow key and pop one
    hand to the up arrow to jump. This is how it was in the arcade... 2 outside
    buttons for running and one in the middle and slightly above for jumping.
    People keep asking me to make the jump button be space bar because they want
    to run with the right hand and jump with the left. I'm not doing it, it's
    not part of my vision for the game. I want it to be physical... right hand =
    right foot, left hand = left foot. Also when you code space bar to be
    slapped on, people inevitably hit "alt" or the Windows/Apple key, and that
    causes huge problems.

    I'd love to hear your feedback!

    --
    Tweek


    Tweek Guest

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