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The Eclectic Electric #1
Lots of pictures, lots of problems
I have a project in which pictures need to flash up at precise times in
synch with music. I thought I was going great guns - I'd reduced all my
jpeg's to 20K or less and when I previewed the movie in Flash, it was all
bang on time, but when I exported it to an swf it was obviously having
trouble loading the images in time. I came to Flash from Powerpoint as that
was having the same problem (even though I've got a good system). Is there
any way to control this behaviour or should I give up now? The finished
article would have 250 jpegs in it (total 2.3Mb) and I've spent hours
downloading all the images I need. I'm going to cry now.
+e
The Eclectic Electric Guest
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The Eclectic Electric #2
Re: Lots of pictures, lots of problems
Turns out a lot of these problems can be solved by making my sound
"streaming" instead of "start". Natch! Sound has reduced greatly in
quality though.
+e
"The Eclectic Electric" <nospam@spamispoo.spam> wrote in message
news:Fd_Sd.264$044.229@newsfe2-gui.ntli.net...>I have a project in which pictures need to flash up at precise times in
>synch with music. I thought I was going great guns - I'd reduced all my
>jpeg's to 20K or less and when I previewed the movie in Flash, it was all
>bang on time, but when I exported it to an swf it was obviously having
>trouble loading the images in time. I came to Flash from Powerpoint as
>that was having the same problem (even though I've got a good system). Is
>there any way to control this behaviour or should I give up now? The
>finished article would have 250 jpegs in it (total 2.3Mb) and I've spent
>hours downloading all the images I need. I'm going to cry now.
>
> +e
>
The Eclectic Electric Guest
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Charlene Russ #3
Re: Lots of pictures, lots of problems
Sorry to hear of your troubles.. Synching can be difficult especially when
you are dealing with jpegs and must contend with the fact that different
computers load information at varying rates over the internet. The best way
to combat this is to use audio scripting and convert all sounds to scripted
sound objects to control playback. By doing this you can more easily check
the load time of your images and synch the audio to this. I would also
probably use the loadmovie function to load your jpegs.
-Charlene Russ
[url]http://www.eclecticacademy.com[/url]
'The Better Choice in On-Line Learning'
[url]http://www.chromacrys.com[/url]
Creative Media Development
'Do plastic flamingos make you suddenly feel like you're in a tropical
paradise? Why not look at some cheese and imagine you're on the moon?"
"The Eclectic Electric" <nospam@spamispoo.spam> wrote in message
news:Fd_Sd.264$044.229@newsfe2-gui.ntli.net...that> I have a project in which pictures need to flash up at precise times in
> synch with music. I thought I was going great guns - I'd reduced all my
> jpeg's to 20K or less and when I previewed the movie in Flash, it was all
> bang on time, but when I exported it to an swf it was obviously having
> trouble loading the images in time. I came to Flash from Powerpoint asthere> was having the same problem (even though I've got a good system). Is> any way to control this behaviour or should I give up now? The finished
> article would have 250 jpegs in it (total 2.3Mb) and I've spent hours
> downloading all the images I need. I'm going to cry now.
>
> +e
>
>
Charlene Russ Guest
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The Eclectic Electric #4
Re: Lots of pictures, lots of problems
Thanks a lot for responding, but it's fixed now. I'm a complete beginner
(or was, now I'm just a beginner). What I hadn't realised was that I needed
to switch the sound mode to "streaming". This reduced the sound quality but
meant that not only did the thing play in synch (it now does with all 250
images!) but that I could hear the sound play as I moved the bar across the
timeline and thus didn't have to second guess the music and add and subtract
frames "in the dark": an absolute no-brainer when you know what you're doing
but nothing in the documentation pointed me to it. I reckon I'll have it
finished by tomorrow.
+e
"Charlene Russ" <lorena29@bellsouth.net> wrote in message
news:j51Ud.40887$a96.19412@bignews3.bellsouth.net. ..> Sorry to hear of your troubles.. Synching can be difficult especially
> when
> you are dealing with jpegs and must contend with the fact that different
> computers load information at varying rates over the internet. The best
> way
> to combat this is to use audio scripting and convert all sounds to
> scripted
> sound objects to control playback. By doing this you can more easily
> check
> the load time of your images and synch the audio to this. I would also
> probably use the loadmovie function to load your jpegs.
>
> -Charlene Russ
> [url]http://www.eclecticacademy.com[/url]
> 'The Better Choice in On-Line Learning'
> [url]http://www.chromacrys.com[/url]
> Creative Media Development
> 'Do plastic flamingos make you suddenly feel like you're in a tropical
> paradise? Why not look at some cheese and imagine you're on the moon?"
>
> "The Eclectic Electric" <nospam@spamispoo.spam> wrote in message
> news:Fd_Sd.264$044.229@newsfe2-gui.ntli.net...> that>> I have a project in which pictures need to flash up at precise times in
>> synch with music. I thought I was going great guns - I'd reduced all my
>> jpeg's to 20K or less and when I previewed the movie in Flash, it was all
>> bang on time, but when I exported it to an swf it was obviously having
>> trouble loading the images in time. I came to Flash from Powerpoint as> there>> was having the same problem (even though I've got a good system). Is>>> any way to control this behaviour or should I give up now? The finished
>> article would have 250 jpegs in it (total 2.3Mb) and I've spent hours
>> downloading all the images I need. I'm going to cry now.
>>
>> +e
>>
>>
>
The Eclectic Electric Guest



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