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FoolsErrand #1
manipulating Flash in multiple channels
I feel a complete fool. This seems so simple.
In channel 1, I have a .swf entitled "puzzle"
In channel 2, I have a .swf entitled "menu-bar"
When I call --- sprite("menu-bar").goToFrame(4) --- it ignores the name and goes to frame 4 of "puzzle in channel 1.
In fact, all of the Lingo commands only affect a .swf in channel 1.
There must be a way to direct to to different .swf in different channels.
FoolsErrand Guest
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FoolsErrand #2
THE ANSWER
In channel 1, I have a .swf entitled "puzzle"
In channel 2, I have a .swf entitled "menu-bar"
sprite(1).goToFrame(4) accesses "puzzle"
sprite(2).goToFrame(4) accesses "menu-bar"
That's that.
D'oh!
FoolsErrand Guest
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Andrew Morton #3
Re: THE ANSWER
That's because sprite channels do not have names, only numbers.
Andrew
Andrew Morton Guest



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