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Ex Malterra #1
max/plasma lights... always imports as #point?
i've been working on a project, modeling in plasma. i've created a spot light.
when i import the w3d file exported from plasma, the light type is always
#point. i've tried setting the type in plasma to target spot, free spot, and
directional, but it is always a point in director. help?
Ex Malterra Guest
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Ex Malterra #2
Re: max/plasma lights... always imports as #point?
:o
figured it out. being an idiot, i had at some time in the past un-checked the light resources box in the plasma shockwave exporter.
Ex Malterra Guest



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