I can't make pivots from Maya 4 work in w3d. In Maya scene I have pivots (insert Key), but in shockwave models rotate (lingo) around their center! (not around pivots) I found solution: make parent nodes in Maya and rotate models in Director #parent relative. But the way is "model" expensive (w3d have more models - nodes from Maya) Did you use Maya 4 pivots with succes? : h E l P : --Emiel...
I can't make pivots from Maya 4 work in w3d.
In Maya scene I have pivots (insert Key), but in shockwave models rotate (lingo)
around their center! (not around pivots)
I found solution: make parent nodes in Maya and rotate models in Director #parent relative.
But the way is "model" expensive (w3d have more models - nodes from Maya)
Did you use Maya 4 pivots with succes?
: h E l P :
--Emiel
Bookmarks