Maya and Shockwave, how?

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  1. #1

    Default Maya and Shockwave, how?

    Hi everyone, I´m looking for links on how to use Maya and Shockwave3d.

    I have recently switched programs from Max to Maya and want to put some of
    my models on the web.

    Vlad


    Vladimir Koller Guest

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  3. #2

    Default Re: Maya and Shockwave, how?


    Check at the bottom of the page:
    [url]http://www.alias.com/eng/products-services/maya/technical_features/rendering[/url]
    ..shtml

    Maya® for Web Media
    [url]http://www.alias.com/eng/products-services/industries/web_media/index.shtml[/url]

    The Maya Shockwave 3D exporter is now delivered with the Maya package. But
    it seems it's no longer downloadable from the Alias Wavefront website. Maybe
    you already have it but you may need to activate it in the Maya plugin
    management window, otherwise it is not loaded on startup.

    Karl.



    Karl Sigiscar Guest

  4. #3

    Default Re: Maya and Shockwave, how?

    Hi Vlad

    I have used Max before, just for some simple models. Most of my shockwave 3D
    were created with Maya.
    Maya is a powerful tool for modeling, but not easy for animation.The
    coordinates is different, the default
    up axis in Maya is Y axis, you can change it. When you export to shockwave
    3d, the four view camera(side, top,front,pers) will be defined as four
    models, you should beware of it. Although Maya is not easy to use
    (compare with Max), it's modeling and mapping function is good for you.

    aLeX


    "Vladimir Koller" <vladimir_koller@yahoo.se> ¦b¶l¥ó
    news:bmrt74$3uo$1@forums.macromedia.com ¤¤¼¶¼g...
    > Hi everyone, I´m looking for links on how to use Maya and Shockwave3d.
    >
    > I have recently switched programs from Max to Maya and want to put some of
    > my models on the web.
    >
    > Vlad
    >
    >

    alex Guest

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