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model coordinates - Macromedia Director 3D

Hi, what I'm wanting to do is: A user can manually rotate a box, but when the box is 'clicked' I want the box to move (smoothly) back to its original position. In order to do this i need to get the box's coordinates (angles in each direction) at the time of the click, and place two key frames to animate in between. Is it possible for me to get the necessary values to do this? how? Thanks....

  1. #1

    Default model coordinates

    Hi, what I'm wanting to do is: A user can manually rotate a box, but when the box is 'clicked' I want the box to move (smoothly) back to its original position. In order to do this i need to get the box's coordinates (angles in each direction) at the time of the click, and place two key frames to animate in between. Is it possible for me to get the necessary values to do this? how? Thanks.


    jellyfishjam webforumsuser@macromedia.com Guest

  2. #2

    Default Re: model coordinates

    "jellyfishjam" [email]webforumsusermacromedia.com[/email] wrote:
    > Hi, what I'm wanting to do is: A user can manually rotate a box, but when the box is 'clicked' I want the box to move (smoothly) back to its original position. In order to do this i need to get the box's coordinates (angles in each direction) at the time of the click, and place two key frames to animate in between. Is it possible for me to get the necessary values to do this? how? Thanks.
    HHmm.. it might be easier than you think... just get the worldTransform
    at the time of the click and use interpolate for going back to that
    transform.

    C´ya
    --
    Agustín María Rodríguez | [email]agustinOnWine.com.ar[/email] | [url]www.OnWine.com.ar[/url]

    Agustín María Rodríguez Guest

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