model under ray tutorials

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  1. #1

    Default model under ray tutorials

    Hi.
    Can anybody recommend any Model Under Ray tutorials?
    Thanks
    tacbob Guest

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  3. #2

    Default Re: model under ray tutorials

    [url]http://www.adobe.com/devnet/director/articles/maze_magic_3.0.html[/url]

    have fun
    necromanthus Guest

  4. #3

    Default Re: model under ray tutorials

    I have a bunch of modelsUnderRay stuff (not yet tied up into a tutorial, but
    lots of commented code an tips), here:

    General tips and advice:

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/mode[/url]
    lsUnderRay.txt

    Optimising Models Under Ray calls:

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/opti[/url]
    misingModelsUnderRay.txt


    Wall collision demo, using 2 rays in a V formation:

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/wall[/url]
    Collision_V-Ray.htm

    Same demo, with 'visible beams' for clarification

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/wall[/url]
    Collision_V-Ray_visibleBeams.htm

    Same, with FPS camera view

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/wall[/url]
    Collision_V-Ray-FPS.htm


    One method of optimising, by casting rays at irregular intervals:

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/wall[/url]
    Collision_optimised_visibleBeams.htm

    Ground height detection using models under ray

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/grou[/url]
    ndCollision.htm

    Ground alignment using models under ray

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/grou[/url]
    ndCollisionAndAlign.htm

    Smooth interpolation of ground alignment using modelsUnderRay

    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/grou[/url]
    ndCollisionAndAlignInterpolated.htm


    hope this helps!

    - Ben





    duckets Guest

  5. #4

    Default Re: model under ray tutorials

    tacbob wrote:
    > Hi.
    > Can anybody recommend any Model Under Ray tutorials?
    > Thanks
    And just to add mine to the mix:
    [url]http://www.fbe.unsw.edu.au/learning/director/3D/environment/collision2.asp[/url]
    [url]http://www.fbe.unsw.edu.au/learning/director/3D/environment/terrainFollow.asp[/url]
    [url]http://www.fbe.unsw.edu.au/learning/director/3D/CubicVR/[/url]

    Main tut page - with other 3D tuts is at:
    [url]http://www.fbe.unsw.edu.au/learning/director/[/url]

    regards
    Dean

    Director Lecturer / Consultant
    [url]http://www.fbe.unsw.edu.au/learning/director/[/url]
    [url]http://www.multimediacreative.com.au[/url]


    Dean Utian Guest

  6. #5

    Default Re: model under ray tutorials

    Thanks Directors!!!
    All useful.
    tacbob Guest

  7. #6

    Default Re: model under ray tutorials

    These are all very good. Can anybody recommend one for going up stairs??

    Thanks
    tacbob Guest

  8. #7

    Default Re: model under ray tutorials

    The 'ground height detection' example in my previous post should handle going
    up stairs in a very basic way:


    [url]http://www.robotduck.com/content/articles/director/collision/modelsUnderRay/grou[/url]
    ndCollision.htm

    You might want to use a little interpolation of the z height as you go up a
    step so it's not so much of a jolt though!

    - Ben


    duckets Guest

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