Ok, Im using this simple script to determine the name of the model im clicking
on- easy peasy!
pt = the mouseLoc - point(sprite(5).left, sprite(5).top)
m = sprite(5).camera.modelUnderLoc(pt)
The problem Im faced with is that the 3d object is fairly complex- using
modelUnderLoc gets very sluggish as soon as I click on areas that have several
There are only a few actual models i need to react to modelUnderLoc
(hotspots). Is there anything I can do to better increase this performance?...