moving 3D objects from cursor values

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  1. #1

    Default moving 3D objects from cursor values

    Can anyone tell me if it is possible to reposition an imported 3D object based
    on the inputs from cursor positions. I am trying to build an interface which
    takes positional data from a still image, via setting mouse clicks as reference
    points, which then reposition a model in a 3D representation of the still image
    scene. Thanks John

    corbaserratapando Guest

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  3. #2

    Default Re: moving 3D objects from cursor values

    corbaserratapando wrote:
    > Can anyone tell me if it is possible to reposition an imported 3D object based
    > on the inputs from cursor positions. I am trying to build an interface which
    > takes positional data from a still image, via setting mouse clicks as reference
    > points, which then reposition a model in a 3D representation of the still image
    > scene. Thanks John
    >
    Yes, it is. Take a look at worldSpaceToSpriteSpace() and
    spriteSpaceToWorldSpace(). Also remember to use the offset of the 3D
    sprite´s left and top positions.

    Cheers,
    --
    Agustín María Rodríguez | Interactive Director
    Methanoia Studio | [url]http://www.methanoia.com[/url]
    Agustín María Rodríguez Guest

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