Ask a Question related to Macromedia Director Lingo, Design and Development.
-
Mark Cunningham #1
Moving Field off screen - cursor stays
Hi,
I have a behavior which hides and shows sprites by moving them on and off
stage. However, if I move a field off stage, and there are no other
editable fields in the frame, then the cursor continues to flash where the
field was.
I have managed to get a fix by creating a 2nd dummy field which is
constantly off stage and when I move my main field off stage I shift the
keyboardFocusSprite to the dummy field. It works, but it's not particularly
elegant.
Anyone else encountered this problem and have a better solution?
Thanks
Mark
Mark Cunningham Guest
-
Cursor moving in one position
Hi all, in some aplicantions, we can see the cursor moving in one position, like an "indicator of application is running". In the examples that I... -
moving 3D objects from cursor values
Can anyone tell me if it is possible to reposition an imported 3D object based on the inputs from cursor positions. I am trying to build an... -
Projector image stays on screen
I used Dir. MX '04 to create a projector for a client. She says that it worked, but remained on her computer screen. She had to reboot to get it off.... -
Moving Custom Cursor with the key board?
Hi, me again. I want to move a custom cursor or just a sprite using the arrow keys and the enter key instead of a mouse down / click. I have... -
moving the cursor in text
Hi all, How can I move the cursor in a editable text box through code. So if the user pushes the 'home' key I can move the cursor to the start of... -
MGaston #2
Re: Moving Field off screen - cursor stays
I'm sure you've got a good reason, but why don't you just make the sprite
invisible?
-M
Mark Cunningham <mark.learningcurve@blueyonder.co.uk> wrote in message
news:bra01u$h27$1@forums.macromedia.com...particularly> Hi,
>
> I have a behavior which hides and shows sprites by moving them on and off
> stage. However, if I move a field off stage, and there are no other
> editable fields in the frame, then the cursor continues to flash where the
> field was.
>
> I have managed to get a fix by creating a 2nd dummy field which is
> constantly off stage and when I move my main field off stage I shift the
> keyboardFocusSprite to the dummy field. It works, but it's not> elegant.
>
> Anyone else encountered this problem and have a better solution?
>
> Thanks
>
> Mark
>
>
MGaston Guest



Reply With Quote

