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edde #1
MX 2004 GotoAndPlay Wierdness
I noticed that something has changed in the new MX 2004 version.
Lets say I have a 2 frame movie. I want to make a loop so I make an action
on frame 2 "gotoandplay(1)".
In previous versions, whatever was on frame 2 (say on the layer below the
actions layer) would play. However, now, what is on frame 2 will be ignored.
Only frame 1 shows up in the final movie.
The only way to make it loop properly and play both frame 1 and 2 in the
final movie is to place the "gotoandplay(1)" action on a blank frame on
frame 3.
Doesn't this seem crazy?! It's sure a pain in the arse I tell you,
especially after being used to the old method!
edde Guest
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noone #2
Re: MX 2004 GotoAndPlay Wierdness
> Lets say I have a 2 frame movie. I want to make a loop so I make an action
ignored.> on frame 2 "gotoandplay(1)".
>
> In previous versions, whatever was on frame 2 (say on the layer below the
> actions layer) would play. However, now, what is on frame 2 will beThat has ALWAYS been the case. You are mistaken> Only frame 1 shows up in the final movie.
The "OLD" method you described never worked. The crazy new method is what> The only way to make it loop properly and play both frame 1 and 2 in the
> final movie is to place the "gotoandplay(1)" action on a blank frame on
> frame 3.
>
> Doesn't this seem crazy?! It's sure a pain in the arse I tell you,
> especially after being used to the old method!
you ALWAYS had to do.
Sounds like you're a bit confused !!!
noone Guest



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